Steam release scheduled · App 5363430

Boing Fight

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • LAN PvP
  • Shared/Split Screen PvP
  • Co-op
  • Online Co-op
Steam

Store data

Store status
Coming soon
Scheduled release
12 November 2026
Positive reviews
—
Total reviews
—
Release date
12 November 2026
Player tracking—Begins when the game launches
Release date12 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5363430
App type
Game
Supported systems
Windows
Genres
Action, Casual, Indie
Release date
12 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Dual-core 2.0 GHz
Memory
4 GB RAM
Graphics
OpenGL 3.0 compatible, integrated graphics (e.g. Intel HD Graphics 4000)
Storage
200 MB available space
Additional Notes
Controllers recommended for 3-4 local players.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 64-bit
Processor
Quad-core 2.5 GHz
Memory
8 GB RAM
Graphics
Any GPU from the last 8 years, including modern integrated graphics
Storage
200 MB available space
Additional Notes
Up to 4 gamepads plus two keyboard players.
Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

A couch brawl that lasts seconds, not minutes

Up to four springy Boings, one screen and one rule: be the last one standing. Weapons parachute in every few seconds — race for them, knock your friends off the arena or into a trap, and start the next round before anyone stops laughing. If a round drags past 30 seconds, Sudden Death kicks in and drains everyone's health.

18 weapons and not a single boring one

A boxing glove on a spring that drags you along with the punch

A hammer you can spin into a tornado, a sawblade that ricochets, then sticks and explodes

Rockets, grenades, a sniper rifle, a laser, a flamethrower that sets the arena on fire

An anvil strike, a vortex gun and fireworks — plus medkits and jetpacks

Out of ammo? Throw the empty gun at someone

150 arenas, 30 kinds of traps

Saws, ceiling crushers, spiked pendulums, UFO abductions, magnets, portal pairs, catapults, conveyor belts, ice, tar, collapsing floors, balloon shelves you can shoot down and a giant bouncing ball. Every arena plays differently.

7 ways to play

Classic Rules — weapons drop every few seconds

Fists Only — pure movement and punches

Weapon Roulette — everyone gets the same weapon each round

Weapon Rain — weapons never stop falling

Low Gravity — huge jumps, slow falls

Teams 2 vs 2 — pick your side, no friendly fire

Creative Mode — see below

Build the arena together, then fight on it

In Creative Mode every round starts on an empty arena. All players place random pieces at the same time — platforms, traps, devices — and sometimes draw dynamite to blow up what the others built. Then everyone parachutes into the mess they have just made.

Prefer to plan? The arena editor has 50+ pieces, board sizes, backgrounds and spawn points, and your arenas join the match rotation.

Easy to pick up, hard to put down

2–4 players on one screen: two keyboard layouts and up to four gamepads, fully remappable controls

Bots on Easy, Normal and Hard fill any empty seat — play with one friend or a full sofa

Play on your local network or online with Steam friends

Charged high jumps, wall jumps, ledge grabs, ladders, ropes, rolls and slams

Every sound and every note of music is generated by the game itself

16 interface languages, adjustable text size, screen shake you can turn off

Steam gallery

Screenshots

18 available
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