Store data
- UK price
- £5.58
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 25 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Nothing in Halmweit belongs to just one player. You share a storehouse and a workforce, and whatever someone builds is there for everybody. One of you chops wood, another looks after the fields, and the third has been sitting by the lake fishing for the past hour. The village keeps growing anyway.
You can play on your own too. Then your village simply moves at your pace.
Around your village lie 2048 by 2048 tiles of land. Forests, meadows, desert, frost, mountains and big lakes. Every world is rolled fresh, so you never quite know what's over the next hill. Maybe a town, a little hamlet or an oasis. Maybe an old pyramid in the sand.
There are caves beneath the map. Down there you'll find coal, and every now and then something someone lost a long time ago.
You win new villagers over by walking up and talking to them. There's no button for it. Everyone has a mind of their own and things they like, and they'll happily chat. People grow older, fall in love, move in together and have children. In the evening they gather at the inn, and somebody's always playing music.
When they're hungry, they work slower. When it all gets too much, they down tools. Both can be put right again. It never gets worse than that.
You start with an axe, a handful of people and half a village. Later on you'll have sawmills, markets, power and tracks with freight trains rolling across the land. Cargo boats carry your goods over the lakes. If you'd rather ride, you can tame a horse.
And every year, winter comes. The stoves need wood or coal, and a village that stocked up in autumn gets through it snug and warm.
No fighting, no monsters and no disasters burning your village down. No time pressure and no end screen. Animals aren't kept to take something from them. The cows and sheep are there because a farm isn't a farm without them. The cat stays if you feed it often enough.
On your own, at your own pace
Together on your home network
On your own server, for a regular group
Halmweit is still in development, and new things keep arriving.
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.