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Steam player data · App 5360740

HotZone

View on Steam ↗Updated 11 Nov · 11:44 UTC
  • Single-player
  • Family Sharing
Steam

Store data

UK price
£2.39
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
10 November 2026
Concurrent players0Most recent successful sample
Today's peak064/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5360740
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Adventure, Indie
Release date
10 November 2026
Last player update
11 Nov · 11:44 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i5-4460 / AMD FX-6300
Memory
4 GB RAM
Graphics
NVIDIA GTX 750 Ti / AMD Radeon R7 260
DirectX
Version 11
Storage
500 MB available space
Sound Card
DirectX compatible
Additional Notes
64-bit only. Unzip the whole folder, then run HotZone.exe.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1060 / AMD RX 580
DirectX
Version 11
Storage
1 GB available space
Sound Card
DirectX compatible
Additional Notes
64-bit only.

Launch window

Released 10 November 2026 · Tracking from 10 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.39
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.39
Top Sellers
No appearanceNo ranked days

2 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011110 Nov 2026, 19:00 UTC11 Nov 2026, 11:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
November 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

[h2]What you are buying[/h2]

HotZone is a finished single-player first-person shooter you play on your own machine. One purchase includes the whole drill set: three maps, four lesson types, five enemy roles, pistol / rifle / SMG, and a ten-wave run on each map. There is no extra DLC required to finish the game. There is no multiplayer, no shop, and no online account.

[h2]A run[/h2]

You pick a map and a lesson, spawn at the start pad, and fight ten waves. Between waves you can reload and grab ammo from the green pad. If you die, that run ends and you start the ten waves again. There is no campaign map, no skill points, and no buy phase. The loop is short and repeatable: learn the lanes, keep your head, finish the tenth wave.

Waves get harder as they go. Early waves teach you the three basic roles. From wave 3, shield enemies hold the front. From wave 4, snipers take long lanes. Later waves mix more of them in the same space.

[h2]How it plays[/h2]

You move with WASD, look with the mouse, sprint, crouch, hip-fire, and aim down sights. Peek corners. Break the crate or board that is blocking a lane. Take a headshot — it kills in one hit. A shield has to be broken from the side or you waste the magazine on the plate.

You see your own gun. Muzzle flash lights the shot. Holes stay in walls and in cover you destroyed. Spread changes when you stand, crouch, sprint, or ADS. The three guns are not reskins: pistol for close control, rifle for the long lane, SMG when several bodies close the gap. You get one flashbang per wave.

[h2]Three maps[/h2]

The rooms are grey boxes on purpose. The gun lines are the content.

[list]

[*][b]Three-Lane Alley[/b] — three parallel lanes. Enemies hold one lane or cross the gaps. You peek, clear, and watch the other two.

[*][b]Warehouse Yard[/b] — an office you can hold, pallet stacks you can rotate around, and a long right side for rifles and snipers.

[*][b]Cross Street[/b] — you spawn south. The plaza is the fight. Shop doorways open left and right. The north street is a long rifle / sniper lane.

[/list]

[h2]Five enemies. Color is the job[/h2]

[list]

[*][b]Orange assault[/b] — walks up and pressures you

[*][b]Blue gunner[/b] — holds a lane and taps

[*][b]Green flanker[/b] — leaves the front and comes around

[*][b]Purple shield[/b] — from wave 3, blocks the lane until you break the side

[*][b]Yellow sniper[/b] — from wave 4, stands off and punishes anyone who stays in the open

[/list]

[h2]Four lessons[/h2]

[list]

[*][b]Standard[/b] — clear, flank, headhunt, and hold in one run

[*][b]Headhunt[/b] — only headshots count

[*][b]Flank[/b] — pressure comes from the sides

[*][b]Hold[/b] — stay alive until the timer ends

[/list]

[h2]Settings[/h2]

Chinese and English. Remap keys. Change the crosshair. Fullscreen or window. This is a Windows 64-bit game.

[h2]What this is not[/h2]

No multiplayer. No ranked. No abilities. No open world. No story campaign. If you want a short, honest single-player lane shooter, this is the whole product.

[h2]Controls[/h2]

WASD · mouse look · Shift sprint · Ctrl crouch · LMB fire · RMB ADS · R reload · 1/2/3 guns · G flash · Esc settings

Steam gallery

Screenshots

9 available
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