Steam release scheduled · App 5359080

TIDESTEP

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Includes level editor
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
12 November 2026
Positive reviews
—
Total reviews
—
Release date
12 November 2026
Player tracking—Begins when the game launches
Release date12 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5359080
App type
Game
Developer
Publisher
Supported systems
Windows · macOS
Genres
Action, Casual, Indie
Release date
12 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
64-bit processor with SSE4.2 support
Memory
2 GB RAM
Graphics
Graphics with OpenGL 3.3 support (integrated graphics supported)
Storage
500 MB available space

macOS

Minimum
OS
macOS 11 Big Sur or later
Processor
Apple Silicon or 64-bit Intel processor
Memory
2 GB RAM
Graphics
Graphics with OpenGL 3.3 support (integrated graphics supported)
Storage
500 MB available space
Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

A storm has left the harbor's guiding bells silent. Carrying a tide charm from Grandma Soon-yi, Maru sets out to ring them before the dawn boat returns.

Read the path after your next jump.

Each jump from solid ground advances the tide from low to rising to high. Boats and lifts follow the water, and gates open or close. Reaching the next ledge is only part of the puzzle: think about the tide you will land in.

Cross the harbor from moonlight to dawn.

Pass through jellyfish waterways, a ruined fish market, a flooded warehouse, and a windswept breakwater. Release three locks at the great gate, then venture into the fogbound outer harbor and on to the dawn lighthouse. Eight routes connect the journey, with checkpoints for another attempt when you fall.

Keep a reason to return in your voyage journal.

Find three hidden shells on each route, 24 in all. Improve your best times, meet each route's jump target, and browse the stories and badges you have collected. Unlock 13 pieces of music along the way and listen to them again in the music room.

Three tide states that cycle with grounded jumps

Eight routes from harbor piers to the great gate and dawn lighthouse

24 shells, route-specific jump targets, and personal best times

Route stories, a voyage journal, and a music room

Korean and English text, keyboard remapping, and reduced visual effects

Build and share your own route.

Place platforms, gates, enemies and checkpoint flags, preview the tides, and jump straight into a test run. Share your creations as map files and compare local time and jump records for each map. Online rankings and the online map catalogue are not available in this build.

Steam gallery

Screenshots

9 available
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