Steam release scheduled · App 5353860

Magehold Fairwinds

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Adjustable Text Size
  • Camera Comfort
  • Custom Volume Controls
  • Adjustable Difficulty
  • Mouse Only Option
  • #category_playable_at_your_own_pace
Steam

Store data

Store status
Coming soon
Scheduled release
23 October 2026
Positive reviews
—
Total reviews
0
Release date
23 October 2026
Player tracking—Begins when the game launches
Release date23 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5353860
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Indie, RPG, Simulation, Strategy, Early Access
Release date
23 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 (64-bit)
Processor
Dual-core 2.0 GHz
Memory
4 GB RAM
Graphics
Integrated graphics with DirectX 11 support (e.g. Intel HD Graphics 520)
DirectX
Version 11
Storage
1 GB available space
Sound Card
Any
Additional Notes
Mouse and keyboard, or a controller. Plays at 1280×720 and above.
Recommended
OS
Windows 10 / 11 (64-bit)
Processor
Quad-core 2.5 GHz
Memory
8 GB RAM
Graphics
Dedicated graphics with 2 GB VRAM (e.g. NVIDIA GTX 950 / AMD RX 460) or Intel Iris Xe
DirectX
Version 11
Storage
1 GB available space
Sound Card
Any
Additional Notes
1920×1080 display recommended.

macOS

Minimum
OS
macOS 13 Ventura or newer
Processor
Apple Silicon (M1 or newer) or Intel Core i5
Memory
4 GB RAM
Graphics
Integrated graphics (Apple M1 or Intel Iris)
Storage
1 GB available space
Sound Card
Any
Additional Notes
Runs natively on Apple Silicon and Intel Macs. Mouse and keyboard, or a controller. Plays at 1280×720 and above.
Recommended
OS
macOS 14 Sonoma or newer
Processor
Apple M1 or newer
Memory
8 GB RAM
Graphics
Apple M1 GPU or better
Storage
1 GB available space
Sound Card
Any
Additional Notes
1920×1080 display recommended.

Linux

Minimum
OS
64-bit Ubuntu 22.04, SteamOS 3 or equivalent
Processor
Dual-core 2.0 GHz
Memory
4 GB RAM
Graphics
Integrated graphics with OpenGL 4.5 or Vulkan support
Storage
1 GB available space
Sound Card
Any
Additional Notes
Mouse and keyboard, or a controller. Plays at 1280×720 and above.
Recommended
OS
64-bit Ubuntu 24.04 or SteamOS 3
Processor
Quad-core 2.5 GHz
Memory
8 GB RAM
Graphics
Dedicated graphics with 2 GB VRAM (e.g. NVIDIA GTX 950 / AMD RX 460)
Storage
1 GB available space
Sound Card
Any
Additional Notes
1920×1080 display recommended.
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

A freighter, a debt, and a crew.

You captain the Tallow Hen , a patched-up cargo airship that still owes the Carriers' Guild 120 silver. Fly her through five acts and nine regions of Magehold: river docks, crystal cliffs, beastborn aeries, gnome clock-cities, the lawless Reaches and the great houses of the Crown Peak. At the far end is the Hush Front, where the magic is draining out of the world.

Every voyage is a new chart, a new crew and a new set of bad decisions. Most captains don't make it home. The ones who do can pay off the debt, or keep the ship and run.

Fight room by room, in real time, with pause

Your ship is a cutaway of rooms, and every room matters. Route Flow between the Helm, Drive, Battery Deck, Casting Room and wind shields. Pick which enemy room each gun targets. Put out fires, patch breaches and get the Keel working before the ship sinks. Pause at any moment to give orders.

18 ship weapons in five families: elemental batteries of fire, frost, stone, water and air; sunlance beams; ballistae, repeaters and crystal mortars; grapeshot; and the eerie Hush Lens

30 spells in five elements , cast by your crew's mages from the Casting Room: aim at enemy rooms, counter their casters, or turn a spell on boarders in your own corridors

Wind shields woven from air, rams, element disks, constructs and the Lookout's glimpse inside the enemy hull

Board them, or be boarded

Fire the Boarding Harpoon into an enemy room, hold the line and send your marines across. Fight them corridor to corridor, sabotage their Drive, or force them to surrender and pick your prize. The same can happen to you: shut the doors, lock the bulkheads and meet boarders with every hand you have.

Beasts, bosses and the sky itself

Nine boss encounters stand between you and the end of the voyage: the Collector and his debt cutters, the Tallowmere, the Stormmother, the clockwork Orrery, the Pale Regatta and more. Along the way you'll meet skywyrms, storm-rays and crystal leviathans that breathe storms, frost and fire.

Go ashore: dungeon delves

Some waypoints can't be solved from the sky. Take a party of up to four down into magehold dungeons, drowned libraries, old academy ruins and wrecks. Explore chamber by chamber by lantern light, fight monsters and bound elementals, free prisoners, dodge traps and climb out with whatever you can carry.

A crew with names, and a memorial for the ones you lose

Recruit humans and beastborn from ten lineages, academy mages and wild casters, gnome tinkers and emberkin. Crew gain skills, perks and traits from what they live through. They form bonds, and they grieve when a friend dies. Rename them, and remember them on the memorial wall.

Choices at every waypoint

More than 480 events, with options that open up depending on who's aboard, which rooms you've built and how the factions see you. Carry contraband, take contracts, dodge Excise inspections and decide who you owe.

Build your ship your way

11 airships to unlock, each with three layouts: the smuggler's cutter, the gnome tinker barge, the noble mage yacht, the fire-forge Kiln, the storm-chasing Gray Heron and more

A full refit yard : move, build and remove rooms, add plating and fittings, and balance weight against fuel

58 fittings with run-changing effects, plus crew devices and clockwork constructs

Features

Roguelite voyages with seeded charts: share a seed, or take on the Daily Charter

Three difficulty settings (the Winds), plus Red Ink marks 1–15 for captains who want it harder

100 Steam achievements, plus a Ledger of feats that unlock ships, lineages, captains and regions

Three endings

Steam Cloud saves and autosave on every screen

Fully playable in English, Spanish, French, German, Italian, Simplified Chinese and Japanese

Steam gallery

Screenshots

12 available
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