Store data
- UK price
- £11.00
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 4 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
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| IndonesiaIDR · ID | IDR | IDR 134,999.00 | Rp 107 999 | 20% | Rp 107 999 | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
CROSSVEIL is a card battler across four painted worlds, held together by the Exchange: a hall where guardians from every world gather and wait to be hired.
A master in the Underworld is spreading his rule. His servants don't arrive as an army. They take what people depend on, one piece at a time, until each world starts to bend.
Hearthwild: Crocs and minotaurs push out of their homes and take the swamp's waterways. Someone is choosing which homes flood.
Infinite Arcade: A red panda gang and the company Ascend Dynamics turn out to be the same takeover, spreading through the neon city district by district.
Crooked Wonder: The carnival's crooked air is being bottled, made stronger and smuggled out, and the trail leads down beneath the fair.
Tempest Reach: False storm warnings strand the sky islands, and the orders come from the king's own castle.
Between battles you return to the Exchange, where Vera keeps the hall safe. The guardians talk among themselves as they pass through. Every chapter you finish adds new conversations, and piece by piece they reveal the bigger picture.
Hearthwild's lantern-lit swamps, the Infinite Arcade's neon city, Crooked Wonder's carnival of crooked air and Tempest Reach's storm-torn sky islands. Every world has its own cards, enemies and guardians. Each world is three maps long, and every map ends in a boss.
You start with one guardian in each world and hire the rest in the Exchange with the gold you win. Others join you as you push deeper into each world. Every guardian brings an ability you trigger in battle, and grows stronger as you earn stars with them.
Every battle can win you new cards. Combine copies to level them up, and build the deck that suits your guardian.
Full controller support, from the couch or the desk. Available in English, French, German, Spanish (Latin America), Portuguese (Brazil) and Simplified Chinese.
CrossVeil began as a father's passion project: a game made for his kids. It grew into the full game you see here, designed and built by one person.
| # | ||
|---|---|---|
| 01 | First Win | 100.0% |
| 02 | Flawless | 33.3% |
| 03 | All Worlds | 0.0% |
| 04 | Card Level | 0.0% |
| 05 | Card Max | 0.0% |
| 06 | Cross Train | 0.0% |
| 07 | Cw Map1 | 0.0% |
| 08 | Cw Map2 | 0.0% |
| 09 | Cw Map3 | 0.0% |
| 10 | Earned One | 0.0% |
| 11 | Eavesdropper | 0.0% |
| 12 | First Hire | 0.0% |
| 13 | Full Roster | 0.0% |
| 14 | Hw Map1 | 0.0% |
| 15 | Hw Map2 | 0.0% |
| 16 | Hw Map3 | 0.0% |
| 17 | Ia Map1 | 0.0% |
| 18 | Ia Map2 | 0.0% |
| 19 | Ia Map3 | 0.0% |
| 20 | Stars 3 | 0.0% |
| 21 | Stars Max | 0.0% |
| 22 | Tr Map1 | 0.0% |
| 23 | Tr Map2 | 0.0% |
| 24 | Tr Map3 | 0.0% |
| 25 | Uw Malrec | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.