Store data
- UK price
- £5.34
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 3 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| November 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You start with a small club: one bar, one dance floor, a toilet block, a bartender and a bouncer. Turn it into the best club in the city.
Place bars, dance floors, a DJ booth, a live band stage, VIP booths, sofas, a photo booth and more on an isometric grid, and turn every piece to face the way you want. When the room gets tight, knock through to the shop next door, then take over the old warehouse.
Every night lasts five minutes. Guests queue at the velvet rope, pay at the door, then dance, drink, chat on the sofas, use the toilets and head home. Watch the takings, the queue and the mood of the crowd, speed the night up or pause it, and fix what's slowing things down.
Bartenders, DJs and bouncers each have skill, mood and loyalty. Busy nights wear them out, tired staff work slower, and unhappy staff quit. Give them a night off, pay a bonus, and hire better people as your reputation grows.
Disco, Cocktail Evening, VIP Night, Techno and Live Band nights each bring a different crowd with different wants. Build the right kit to make a theme shine, and don't run the same one two nights in a row.
A gang wants protection money. A fight breaks out by the bar. A pop star turns up with an entourage. A music critic is reviewing your DJ. Every choice costs something, and your bouncers and your reputation decide how it goes.
20 pieces of furniture, 9 upgrades and 2 club expansions
6 theme nights that change who comes and what they spend on
11 events at the door, from celebrities to power cuts
22 goals that unlock new items and themes, ending with Club of the Year
Staff with skill, mood and loyalty who tire, sulk and quit
Guided first-night tutorial, three difficulty levels and three save slots
Warm lounge style: brick, brass, velvet and real lighting, no neon
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.