Store data
- UK price
- £4.44
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 28 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Demon Corp is currently in Alpha Early Access. Early Access marks the next stage of development for Demon Corp, with the focus now on expanding the game’s content, variety, and replayability while continuing to refine the systems already in place.
Development will continue throughout Early Access with plans for additional maps, enemies, items, contracts, gameplay features, and other content, alongside improvements to performance, balance, presentation, and quality of life.
Player feedback will also play an important role in helping shape updates and improvements as Demon Corp continues to grow toward its full release.
Demon Corp is a 1–8 player co-op horror game about taking dangerous contracts, entering hostile locations, recovering valuable items, and getting back alive.
Every run begins at the Demon Corp hub, where your crew can prepare, choose a contract, purchase supplies, and decide where to go next. Travel by train into dangerous locations filled with hostile creatures, cursed items, changing conditions, and valuable loot.
Contracts are optional, but profitable. Complete them for greater rewards, take bigger risks, and push your crew farther into the run. Fail your obligations and the company may respond accordingly.
Recover valuables. Complete contracts. Survive the trip back.
Key Features
1–8 Player Online Co-op — Work together, split up, panic, or accidentally make everything worse.
Changing Locations — Maps can change between visits through procedural systems, encounters, contracts, and cursed effects.
Cursed Valuables — Some of the most valuable items come with escalating consequences the longer they remain in your possession.
Dangerous Contracts — Take on recovery, combat, exploration, and high-risk objectives for greater rewards.
Hostile Creatures — Each location contains its own threats, behaviors, and encounters.
Melee and Heavy Weapons — Fight back when running is no longer an option.
Loot and Resource Management — Decide what to carry, what to leave behind, and whether one more valuable is worth the risk.
Dark Co-op Chaos — Horror, bad decisions, unpredictable situations, and a company that considers employees replaceable.
Run-Based Progression — Build up your crew during a run, unlock rewards, and see how far you can make it before everything falls apart.
No Microtransactions — No paid currency, loot boxes, or in-game purchases.
Free DLC — Additional DLC content is planned to be released at no extra cost to players.
VALUABLES MUST BE RECOVERED. EMPLOYEES ARE OPTIONAL.
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.