Steam release scheduled · App 5328440

Hoppernaut

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Full controller support
  • Camera Comfort
  • Color Alternatives
  • Custom Volume Controls
  • Adjustable Difficulty
  • Playable without Timed Input
Steam

Store data

Store status
Coming soon
Scheduled release
16 November 2026
Positive reviews
—
Total reviews
—
Release date
16 November 2026
Player tracking—Begins when the game launches
Release date16 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5328440
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Casual, Indie
Release date
16 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Intel Core i3 (8th gen) or AMD Ryzen 3
Memory
4 GB RAM
Graphics
Intel Iris Xe or equivalent, Vulkan 1.1 (OpenGL 3.3 fallback)
Storage
300 MB available space
Additional Notes
1080p at 60 fps on integrated graphics with 75% render scale. Ultrawide screens supported.
Recommended
OS
Windows 11 64-bit
Processor
Intel Core i5 or AMD Ryzen 5
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 or AMD Radeon RX 560
Storage
300 MB available space
Additional Notes
1440p and 5120 x 1440 at 60 fps.
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Dig. Trap. Hop.

Hoppernaut is an arcade platformer in the great tradition of ladders-and-bars games: collect every capsule in the level, then reach the door, while the robots hunt you down. Your only weapon is a shovel: dig a hole, watch a robot fall in, walk over its head. Holes fill back in after eight seconds, and whoever is inside gets pushed up through the earth: the famous elevator trick, and the tunnels that come with it.

Seven worlds, seven twists

The launch pad: learn the basics before liftoff.

The Moon: wide-open levels, more robots.

Mars: timed doors that open and close on a cycle.

Saturn: moving platforms and unbreakable blocks.

The station: paired teleporters and elevators.

The black hole: a gravitational tide reshapes the level every twelve seconds, erosion eats the bricks away, and the final level flips over.

The Ascent: seven vertical towers where water, lava and more rise beneath you, with checkpoints along the way. Then the endless tower, where only your height counts.

Made to be replayed

Three stars per level: cleared, without losing a life, under the reference time.

Ten time-trial sprints with gold, silver and bronze medals.

A magic carrot, a rechargeable jetpack, and a scoring system that rewards speed.

Profiles for the whole family, each with its own progress and language.

A level editor with teleporters, moving platforms, timed doors and a built-in playability check, plus a sample level to take apart: share your levels as plain text files.

Runs on anything

Designed for integrated graphics and ultrawide screens alike, with adjustable rendering quality, full key remapping, a colour-blind mode and a camera-motion setting. Available in English, French, Simplified Chinese, Japanese and Korean.

Steam gallery

Screenshots

8 available
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