Store data
- UK price
- £9.40
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 2 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| November 2026 | 0 | — | — | 0 | — |
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| NorwayNOK · NO | NOK | NOK 155.00 | 124,00 kr | 20% | 124,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$20.25 | NZ$ 16.20 | 20% | NZ$ 16.20 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Build the bureau. Win the contracts. Make it run without you.
KROSTEL: Architecture Bureau Simulator is a business management game about building an architecture and engineering company from the ground up.
You start with a small office, limited cash and no team. Find your first clients, hire architects, take on projects and keep the company alive. As the bureau grows, every decision becomes more important: salaries increase, deadlines overlap, employees go on vacation, clients change their minds and larger projects require engineers, estimates, surveys and outside contractors.
Build your team
Hire architects, engineers, project managers, sales managers and executives. Every employee has different skills, speed, quality and characteristics. Develop strong specialists, manage workload and decide when it makes more sense to hire or outsource.
Take on architectural challenges yourself
On selected projects, solve layout puzzles yourself: enlarge a bedroom, create a children’s room, or fix an awkward passage. Modify partitions and doors while meeting requirements for room size, windows, access, and budget. Use hints to understand the task and undo changes to try another approach.
Successfully completing a layout challenge reduces the architect’s remaining work on the project. Completed designs appear in your portfolio with before-and-after floor plans.
Compete for contracts
Clients do not automatically choose your bureau. Evaluate opportunities, choose how aggressively to price your proposal and compete against other firms. Reputation, price, quality, workload and your ability to start quickly can all affect the result.
Manage real business pressure
Revenue alone is not enough. Pay salaries, taxes, office expenses and contractors while keeping enough cash available for the next month. Use financing when necessary, but debt can create new problems of its own.
Handle increasingly complex projects
Grow from straightforward architectural jobs into projects involving structural engineering, electrical systems, water and sewer systems, estimates, topography, geology, technical surveys and measurements.
Choose your partners
Work with external specialists and engineering companies. Their true quality and reliability become clearer as you build a history with them, allowing you to develop a trusted network of contractors.
Grow the office
Move from a small bureau into increasingly larger offices as the company expands. Your workplace changes visually as your team and responsibilities grow.
Automate the company
At first, almost every decision depends on you. Later, project managers and executives can take over routine operations. Set company policies, delegate responsibility and build a bureau that can function without constant intervention.
Your long-term objective is not simply to complete projects.
Build a fully automated architecture bureau — and reach €1,000,000 in capital.
| # | ||
|---|---|---|
| 01 | First Hire | 100.0% |
| 02 | Capital 10k | 50.0% |
| 03 | First Office Upgrade | 50.0% |
| 04 | First Project | 50.0% |
| 05 | Capital 1m | 0.0% |
| 06 | First Engineering Project | 0.0% |
| 07 | First Pm Automated Project | 0.0% |
| 08 | First Tier4 Project | 0.0% |
| 09 | First Trusted Contractor | 0.0% |
| 10 | Full Automation | 0.0% |
| 11 | High Reputation | 0.0% |
| 12 | No Debt | 0.0% |
| 13 | Perfect Month | 0.0% |
| 14 | Victory | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.