Store data
- UK price
- £22.49
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 19 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Build your starship. Choose your combat role. Bring what you recover back to port.
STARSHIP: EMBER REACH is a single-player space game about modular ship building, tactical combat and equipment progression. Refit your ship at a space station, take it into missions or free flight, and turn recovered materials into your next upgrade. Choose from four ship classes with distinct abilities, command carrier drone operations and develop your Commander through a branching talent system.
Assault ships — Vector Burst: gain a temporary boost to speed and turning to reposition in combat.
Cruisers — Tactical Overdrive: temporarily increase weapon damage and turning performance.
Battleships — Fortress Stance: reduce incoming damage in exchange for lower speed and maneuverability.
Carriers — Drone Deployment: deploy a persistent drone formation and switch between attack, interception and repair modes.
The fleet includes eight 200-meter ships across these four classes, including Kestrel, Star Manta, Bastion Lion and Beacon. Player drones and drone skill cards are exclusive to carriers. The current carriers deploy six drones; deploy the formation before using additional drone cards. Deployed drones can pursue detected and locked targets within 13 km, and fire when they reach their own weapon range.
Inspect your ship from multiple angles, place weapons and ship systems, and work with its frame, inner armor and outer hull.
See armor damage and detached fragments during combat, then return to refine your configuration.
Coordinate independent weapon groups, select contacts with the tactical radar, and manage range, charge time, cooldowns and line of sight.
Use guided missiles and a charged ultimate weapon alongside your other equipment. Manage repairs and forward or reverse speed settings through the flight HUD.
Recover materials, collect equipment and cards, and use fabrication, upgrading, synthesis and dismantling to prepare for another sortie.
Approach an available docking port and initiate the docking sequence. The station's mechanical passage extends to meet your ship and retracts before departure. Your ship and the station remain visible in the home-port view as you prepare for your next mission.
Earn Commander experience through active mission time. Progress toward level 50 and shape your play style through six talent branches: firepower, armor, shields, mobility, drones and tactics. The talent tree contains 96 nodes, with three separately configured loadouts. Preview a path, apply it when ready, and reconfigure your talents at port.
An in-game codex covers seven categories: weapons, enhancement cards, skills, ships, enemy ships, drones and facilities. Use it alongside the workshop to compare equipment and plan your next build.
The current game supports keyboard and mouse controls, local saves, and English and Simplified Chinese interfaces. Development continues, with further work planned on stability, performance, onboarding, mission balance and usability. Please read the Early Access questions above for the current scope and development plans.
Early Access Save Notice This game is in Early Access. As content and save systems evolve, some updates may require a save reset, resulting in the loss of some or all progress. We will make every effort to preserve your saves and progress, reset them only when necessary, and provide advance notice whenever possible.
The free STARSHIP: EMBER REACH Demo has been updated. Build a modular warship, mount your weapons, and take it into six-degree-of-freedom space combat. This update focuses on fitting weapons, trying different loadouts in a new game, and making enemy attacks easier to read. These changes are live in the free Demo. Weapon fitting and inventory Fixed cases where mounted weapons appeared as block modules instead of their weapon models.Improved dragging weapons from the right-hand list and click-to-place behavior, including Surface Fit and HOVER 3M placement.Weapons with no remaining stock are shown in red, with a button to open weapon crafting. More loadouts to try in a new game Starting a NEW GAME grants one of each supported weapon, including Green weapons, and one of each supported card.These starting items belong to that game save. Starting another game gives that new save its own sta...
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
The free STARSHIP: EMBER REACH Demo has been updated. Build a modular warship, mount your weapons, and take it into six-degree-of-freedom space combat. This update focuses on fitting weapons, trying different loadouts…