Steam release scheduled · App 5304530

AUTOMATE DEATH

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Steam Workshop
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Stereo Sound
  • Steam Cloud
Steam

Store data

Store status
Coming soon
Scheduled release
30 October 2026
Positive reviews
—
Total reviews
—
Release date
30 October 2026
Player tracking—Begins when the game launches
Release date30 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5304530
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Indie, Simulation, Strategy
Release date
30 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10, 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
4 GB RAM
Graphics
NVIDIA GTX 1050 / AMD RX 560, 2 GB VRAM
Storage
1 GB available space
Additional Notes
Vulkan-compatible graphics drivers required
Recommended
OS
Windows 11, 64-bit
Processor
Intel Core i5-12400 / AMD Ryzen 5 5600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1650 / AMD RX 570, 4 GB VRAM
Storage
2 GB available space
Additional Notes
Vulkan-compatible graphics drivers required

macOS

Minimum
OS
macOS 13 Ventura
Processor
Apple M1
Memory
4 GB RAM
Graphics
Apple M1 integrated graphics
Recommended
OS
macOS 14 Sonoma or later
Processor
Apple M2 or better
Memory
8 GB RAM
Graphics
Apple M2 integrated graphics or better

Linux

Minimum
OS
Ubuntu 22.04 LTS, 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
4 GB RAM
Graphics
NVIDIA GTX 1050 / AMD RX 560, 2 GB VRAM
Additional Notes
Vulkan-compatible graphics drivers required
Recommended
OS
Ubuntu 24.04 LTS, 64-bit
Processor
Intel Core i5-12400 / AMD Ryzen 5 5600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1650 / AMD RX 570, 4 GB VRAM
Additional Notes
Vulkan-compatible graphics drivers required
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

THE INDUSTRIALIZATION OF DEATH FALLS UPON YOUR SHOULDERS

AUTOMATE DEATH  in this ever-expanding tower defense, with meta-progression, unique map layouts, dozens of weapon systems, military assets, and dozens of breeds of goblin. Each goblin is physically simulated : they can bump, shove, push each other out of the way. The green bastards come in the tens of thousands. None of them get through.

GIVE THEM LEAD

It starts with one M2 machine gun. Place it, sweep its firing arc across the road, and let it work. Your guns fire on their own. You plan the killing field, watch it run, and decide what gets built next.

GIVE THEM EVEN MORE LEAD

Every kill earns XP. Spend it on more guns, bigger guns and stranger guns: twenty deployable systems, from miniguns and grenade launchers to howitzers, HIMARS, Patriot batteries, C-RAM, loitering drones, railguns, minefields and patrolling Abrams tanks.

DELIVER US FROM EVIL

When the guns aren't enough, look up. Call in Hellfire volleys, an AC-130 gunship, A-10 strafing runs, B-52 carpet bombing, napalm and Tomahawk cruise missiles. When all else fails, there is always the ICBM. You pick the target.

RESEARCH MORE WAYS TO DELIVER HIGH VELOCITY ROUNDS

A permanent research tree of more than 400 upgrades. Unlock new weapons, then make every one of them hit harder, reach further and chew through heavier armor. Nothing resets. Every battle, won or lost, makes the next one worse for the goblins.

MASTERY

Game-altering behavior is unlocked through mastering weapon systems and assets in the research tree.

MASSIVE SCALE

Goblins... endless goblins... Hundreds of thousands of goblins seamlessly rendered and simulated every frame.

LEVEL EDITOR FOR CUSTOM MAPS

Paint the roads, place the entrances and exits, set the waves, and test it instantly with your own arsenal. Build the chokepoint you've always wanted, then find out how many goblins it takes to break it.

STEAM WORKSHOP INTEGRATION

Share your created maps. Play others' maps. The amount of potential is limitless.

Steam gallery

Screenshots

11 available
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