Steam release scheduled · App 5290110

Project Overboard

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Partial Controller Support
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
20 November 2026
Positive reviews
—
Total reviews
—
Release date
20 November 2026
Player tracking—Begins when the game launches
Release date20 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5290110
App type
Game
Supported systems
Windows · Linux
Genres
Indie, Simulation, Strategy
Release date
20 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Quad-core 2.5 GHz
Memory
4 GB RAM
Graphics
DirectX 11 graphics card with 1 GB of video memory
DirectX
Version 11
Storage
500 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system

Linux

Minimum
OS
Ubuntu 22.04 64-bit or SteamOS 3
Processor
Quad-core 2.5 GHz
Memory
4 GB RAM
Graphics
Vulkan or OpenGL 4.5 graphics card with 1 GB of video memory
Storage
500 MB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Project Overboard is a management game where you design a cruise ship deck by deck, hire the crew, then take paying guests out to sea and try to keep them happy. Or at least keep them away from reception.

Build it

Lay out every deck yourself: cabins with balconies, restaurants and the galleys behind them, bars, a theatre, pools with slides, and the lifts and stairs to get everyone about. A yard of contractors builds it while you're in port, and you watch it go up crate by crate.

Run it

Hire the crew and set their shifts. Plan the cruises, from a working harbour to a private island, and sell the excursions at each call. Fares fill the cabins, but what the guests spend aboard is what pays the bills.

Keep them happy

Every guest has a fare, a budget and a few traits of their own. They queue for the buffet, go back for fourths, start congas, hog the sunloungers with towels and complain at reception when you get it wrong. At the end of the cruise they leave a review, and your reputation goes up or down with it.

When it goes wrong

A grubby buffet can set off a norovirus outbreak, and then it's Code Red, confined cabins and stewards with mops. A rough crossing puts the Seasick at the rails. And sooner or later somebody does something in the pool.

Features

Two ships to run: an ocean liner and a riverboat

Ports at sea and towns along a river, each with its own excursions

Head office researches new rooms, decks and staff as your reputation grows

Plays fully on a controller, with the interface laid out for Steam Deck

A sandbox mode with everything open from the start

Steam gallery

Screenshots

8 available
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