Store data
- UK price
- £2.65
- US price
- $2.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 7 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 1 | — |
| October 2026 | 1 | — | — | 1 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £2.65 | £2.65 | 0% | £2.65 | No change recorded |
| United StatesUSD · US | USD | $2.99 | $2.99 | 0% | $2.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
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| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
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| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
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| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
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| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The pieces move as they do in chess — pawns advance, knights jump, bishops run the diagonals — but they do not capture by touch. Every unit has health, attack and armour. A blow deals damage, and a unit that survives a melee strikes back at once.
Because a blow only carries as far as the attacker's remaining strength, the first strike usually decides the exchange. A wounded unit is something you finish, not something you fear.
Pikemen advance like pawns and stop riders in their tracks
Archers shoot two to three squares along a line — over other units — without leaving their square
Rangers run the diagonals
Cavalry jumps like the knight and takes the most punishment
Queen and King stand behind them, as in chess
Every unit is strong against some and weak against others, yet no attack is forbidden. Nothing is left to dice: every exchange can be read from the unit panels before you move.
Fight the computer stage by stage. Every battle you win pays gold, and the shop turns it into cards from a deck of 69 — sharper pikes, armoured horses, an archer who outranges the board. You carry three at a time, so every purchase is a question about what to give up.
Over each stage lies one of 24 world rules, and it changes every time: thin armour, a moonless night, a peasants' revolt where the front rank threatens everything it touches. A defeat ends the run. The stage is the difficulty — the higher you climb, the further ahead your opponent thinks.
Matchmaking pairs you with an opponent who has come just as far. Win and you climb a step; lose and you start over.
With friends : open a room with a five-character code, optionally with a world rule and starting gold to spend on cards before the first round. No sign-up, no profile, nothing stored after the match. If your connection drops, the game brings you back and your opponent waits a minute for you.
Pixel art on an isometric board that builds itself before every battle
Sound generated live — the music is four pieces of classical repertoire, synthesized from the score
Mouse, keyboard or gamepad — or type squares: A 1 picks up a unit, A 2 moves it
14 languages
Your campaign saves itself, clock included []No ads, no account, no tracking
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.