Steam release scheduled · App 5279900

Fallacy Of The Absolute

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Stereo Sound
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
13 October 2026
Positive reviews
—
Total reviews
0
Release date
13 October 2026
Player tracking—Begins when the game launches
Release date13 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5279900
App type
Game
Supported systems
Windows
Genres
Indie, Early Access
Release date
13 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3 or AMD equivalent
Memory
4 GB RAM
Graphics
Intel HD Graphics 4000 or AMD Radeon Vega 3
DirectX
Version 11
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
OS
macOS 11.0 (Big Sur) or newer
Processor
Intel Core i3 (with SSE2 support) or Apple Silicon (M1 or newer)
Memory
4 GB RAM
Graphics
Metal-capable Intel, AMD, or Apple Silicon GPU
Storage
1 GB available space

Linux

Minimum
OS
Ubuntu 22.04 LTS, SteamOS, or equivalent (64-bit only)
Processor
ntel Core i3 or AMD equivalent
Memory
4 GB RAM
Graphics
ntel HD Graphics 4000 or AMD Radeon Vega 3
Storage
1 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

You've taken a job managing a mining site. The boss was reclusive, but the pay he offered is like nothing you've seen before. After starting your first day, you realize why the pay is so good and why quitting or leaving means certain death. Trudging through the nights is your only chance of survival, even with The Beings prowling. Avoid The Beings, uncover the secrets, finish your job at this mining site, and make it to the end. To the end. Is it ever the end though?

This is a pixelated horror game where you have to manage a mining site. Your job is to keep the buildings operational by using the computers in each building to reset the equipment therein.  As long as the buildings are operational, the flow of ore continues and you'll have piles of ore or stone to scoop up with your front loader. Transport the ore to the Refinery Building and get them smelted into bars for shipping. Keep shipping bars and stone to fulfill your shipping objectives to complete your night.

But watch out. The Beings plague the site. While only one Being roams at first, you gain the attention of others. Dodge them by navigating around the map by using a front loader or a cart. If you can't get to one, you can hop barriers or ride conveyor belts to get away from them. Whatever you need to do, just DON'T GET CAUGHT. If things get too frightening, you could always manage the buildings from the electrical shed.

THIS GAME IS IN EARLY ACCESS : At this time, version 0.7.0 is available. THIS CURRENTLY INCLUDES the first two nights and one single Being. However,  ALL ABOVE MENTIONED GAMEPLAY IS AVAILABLE AND READY NOW except for additional Beings which start appearing on the third night (there's only two nights available now.) As updates get published, THERE WILL BE MORE NIGHTS AND MORE BEINGS implemented which will eventually progress to you getting to a randomly generated mine, followed by an ending.

TO GET PROGRESS UPDATES ON CONTENT/UPDATES:  Every Friday, while the game is in early access, I post "Early Access Progress Updates" to various social media accounts linked on this store page. This is to keep players up to date on what is being worked on, what is planned, and to see overall progress. When an official update gets published to Steam, I will also post the full patch notes on social media as well as Steam. Please note these "Early Access Progress Updates" posts are subject to change because during any game development, ideas change and many technicalities have to be addressed. They are designed purely to keep the community up to date on developments. And as always, feedback anywhere is appreciated!

Steam gallery

Screenshots

5 available
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