Store data
- UK price
- Free
- US price
- Awaiting regional check
- Positive reviews
- 100%
- Total reviews
- 2
- Release date
- 25 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 1 | — | — | 0 | — |
| November 2026 | 0 | -1 | -100.0% | 0 | -100.0% |
| October 2026 | 1 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
A sci-fi cosmic horror game about decommissioning a derelict space station. You are a contracted station engineer sent to shut down an aging orbital platform drifting above a frozen planet. Your job is simple: stabilize critical systems, cycle the station through decommission phases, and purge it for the final sever sequence.
You must operate a fully manual service elevator which allows you to stop between floors. Every floor contains a unique system to operate, repair, or shut down - each becoming more dangerous as the station enters deeper decommission phases.
The demo is a small slice of the full game. Get a feel for the manual elevator, shut down some of the station's systems, and finish this short decommission job. Nothing can go wrong! The demo takes around 10-15 minutes to complete.
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Manual elevator traversal - Move vertically through the station using a fully manual service elevator. Control exactly where you stop along the elevator shaft and discover secrets hidden between the floors.
Unique hands-on systems - Every floor contains its own interactive machinery and puzzle minigame that must be completed to decommission the station.
Escalating station phases - As you progress, systems degrade, environments change, and the station becomes increasingly hostile.
Industrial cosmic horror - Explore dim maintenance corridors, abandoned service chambers, and locked-out station controls. You are not alone.
Multiple endings - Follow standard decommission protocols... or uncover the story buried inside the station and decide its fate yourself.
Travel between floors aboard a service elevator connected to the station's maintenance shaft. Stop at maintenance points, exit the elevator, and complete each floor's required shutdown puzzle minigame before advancing the station into the next phase. As the phase advances, minigames will become more difficult to complete and other threats will emerge. Observation and experimentation are key to survival.
The Pillar-series stations were designed to operate for decades in deep orbit. Edith station is no different. Built to study gravitational and atmospheric anomalies above the ice planet of Assaracus, ground control claims the station was abandoned almost exactly a year ago - an unusually long time to sit derelict.
You are a space station engineer working for Ocular systems. You've decommissioned more than a couple Pillar-series stations so this should be no different, but the further you delve into the station, the less the official story makes sense. Why are all the doors locked? Maintenance logs appear recent. The station is crumbling around you.
Something vast has consumed Edith station. Space and time distort as it slowly digests it from the inside out.
1 positive · 0 negative.
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
1 positive · 0 negative.