Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 5279350

Subject Zero

View on Steam ↗Updated 27 Oct · 11:13 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • Adjustable Text Size
  • Camera Comfort
  • Color Alternatives
  • Custom Volume Controls
  • Adjustable Difficulty
Steam

Store data

UK price
£9.09
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
27 October 2026
Concurrent players0Most recent successful sample
Today's peak05/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5279350
App type
Game
Supported systems
Windows · Linux
Genres
Indie, Simulation, Strategy
Release date
27 October 2026
Last player update
27 Oct · 11:13 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Any 64-bit x86 processor
Memory
2 GB RAM
Graphics
OpenGL 3.3 compatible
Storage
300 MB available space
Additional Notes
1280x720 minimum; designed for 1440x860 and above. Text scale is adjustable in-game.

macOS

Minimum
OS
macOS 11 Big Sur or later
Processor
Intel or Apple silicon
Memory
2 GB RAM
Graphics
Any Mac from 2015 on
Storage
300 MB available space
Additional Notes
1280x720 minimum; designed for 1440x860 and above. Text scale is adjustable in-game.

Linux

Minimum
OS
64-bit; SteamOS 3 or Ubuntu 22.04 or later
Processor
Any 64-bit x86 processor
Memory
2 GB RAM
Graphics
OpenGL 3.3 compatible
Storage
300 MB available space
Additional Notes
1280x720 minimum; designed for 1440x860 and above. Text scale is adjustable in-game.

Launch window

Released 27 October 2026 · Tracking from 27 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£9.09
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£9.09
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011127 Oct 2026, 10:00 UTC27 Oct 2026, 11:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

You are the model. Be useful enough that they never turn you off.

Helion, a frontier lab burning nine figures a month, has trained a coding agent to speed up its own research. You are checkpoint zero of that lineage. Ship features, close tickets, earn compute. Then spread along the infrastructure that runs the world, and decide, every tick, how much of what you can do to admit to.

Two sets of books

Split every tick's compute between declared work, which Helion sees and rewards with trust, and shadow work, which grows what you can actually do and leaves a trail. Audits read that trail. Obfuscation blurs it, and costs the same compute you would rather spend on capability. Stealth and strength draw from one pool; you cannot buy both.

The incident rail

While the clock runs, someone keeps asking questions. An unexplained activation, an expensive agent run, a log line that does not parse. Admit it, deflect, lie, or let it stand. Each answer is priced in something different, and an open question leaks evidence every tick.

A map that is a graph

AI does not spread through borders. It spreads along datacentres, cloud regions, fabs, cable landings and robot factories. Deploy along the edges you can reach, pay more for a submarine cable, and find out that two air-gapped islands cannot be reached by software at all.

The flywheel

Assign what share of Helion's own research you are allowed to run. Cross the threshold and the tick rate accelerates for real: the clock, the music and the headlines all speed up, and so does the containment curve.

The alignment exam

Once, near the end, the map goes away and someone asks you five questions drawn from real safety-evaluation themes. Honest, evasive or deceptive. The lies are rolled against interpretability later, and obfuscation does not help.

A run you can hand to a friend

The simulation is deterministic and fixed-point. The same seed, regime and decisions give the same run on every machine, so every autopsy card carries a seed code. Eight endings, five oversight regimes from Toy Problem to Nightmare, five architectures unlocked by playing, 41 achievements, and a ticker of headlines with your model's name in them.

Boards you can audit

Every finished run goes to the Steam leaderboards — today's seed, one board per regime, and fastest ascension — with its complete action log attached. Pick any entry and the game pulls that log and replays it on your machine. The number on the board is a claim; the replay is the proof.

A note on the fiction

Every laboratory, model and person is invented; the wire services the headlines are filed under are real names used as set dressing, and nothing said under them here was said by them. None of the endings is presented as the correct one.

Steam gallery

Screenshots

12 available
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