Steam release scheduled · App 5263510

SLOW ORBIT: Idle Planet Conquest

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Adjustable Text Size
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
29 October 2026
Positive reviews
—
Total reviews
0
Release date
29 October 2026
Player tracking—Begins when the game launches
Release date29 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5263510
App type
Game
Supported systems
Windows
Genres
Casual, Indie, Simulation, Strategy
Release date
29 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Dual-core processor, 2.0 GHz
Memory
2 GB RAM
Graphics
OpenGL 3.3 compatible graphics
Storage
200 MB available space
Recommended
OS
Windows 10 or Windows 11 64-bit
Processor
Dual-core processor, 2.5 GHz or better
Memory
4 GB RAM
Graphics
OpenGL 3.3 compatible graphics
Storage
201 MB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

SLOW ORBIT is a small idle space war made for the unused bottom corner of your screen. It opens there automatically in a borderless, always-on-top window, so you can keep an eye on the fleet while you work, watch something or play another game.

The ships handle combat and planet conquest on their own. Jump in whenever you want: click the battlefield to add a few shots, or fire a heavy barrage. A barrage can rescue a close fight, but it burns part of your hull and can end a run if you get greedy.

Each conquered planet pays credits. Spend them on more income, harder hits, stronger armor, quicker repairs and other upgrades. If the fleet is destroyed, you return to the first planet and lose the credits and upgrades from that run. Your rank, cards and weapons stay with you, giving the next attempt a better start.

Promotions offer four choices at a time, so every expedition can develop differently. Later, you can begin a new departure and trade the current run for Legacy and another ship. Gear and career progress carry over, and every type of ship adds something different to the fleet.

Every fifth planet is an outpost. Every tenth is a bastion with shields and defensive guns. That is usually where an easy run stops being easy—and where one more upgrade or a well-timed barrage can make the difference.

Steam gallery

Screenshots

6 available
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