Store data
- Store status
- Coming soon
- Scheduled release
- 22 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 22 October 2026
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An OSINT watch floor, one screen, one clock. Reports land on your feed faster than you can read them. Some are real. Some were planted to make you move a unit, burn an asset, or look the wrong way for ninety seconds.
Every report carries an agency, a timestamp, a position and a body of text. A fabricated one is internally consistent in three of them and contradicts itself in exactly one — a Sahel bureau reporting from the Baltic, a timestamp that lands before the event it describes, a wire that names a unit that was stood down last week. Cross-check it against the board, anchor the hypothesis, make the call.
Reports you leave open drop off on their own. Priority weighs: a FLASH is worth two, a LOW is worth half, and the number that kills you is the one on your desk meter. Call it right and you get credits, intel and classified files. Call it wrong and DEFCON drops, the map lights up, and the next shift is worse.
Sooner or later they come for you. The desk goes dark and the game switches to a top-down stealth extraction: guards with real vision cones and radios, silent takedowns from behind, procedural floors, and nobody coming to help. Get out alone or get everyone out — the achievements remember which one you chose.
Shift — one timed watch. Hold the desk to the end.
Campaign — three operations with their own scenarios and objectives.
Daily Challenge — same events for everyone, global leaderboard.
Endless — no clock. It ends when they dismiss you, or the world does.
Field Op — the stealth extraction, played on its own.
Eight case files that remember every actor who crossed your desk.
26 achievements, full English and Spanish, three save slots.
An offline vector map: the game never phones home.
Second Source gets regular updates. We read every review, every discussion thread and every email, and what players report shapes what gets fixed and built next.
Found a bug or have an idea? Tell us in the Community Hub or write to [email protected]
Version 0.9 is about the urge to play one more shift. At the desk ENDLESS now runs by days. Every five minutes the day closes and you pay for the desk server. If you cannot cover it, a system goes down; in the red, Command sends an emergency contract. Your record is counted in days. Last stand. Reaching DEFCON 1 no longer ends the watch on the spot: you get 45 seconds to make three right calls without a single miss. Hold the line and you are back at DEFCON 2 with a bonus. What you missed. At the close, the game shows the planted report you published and the exact pair of facts that gave it away. No manual. A new player starts straight at the desk with the first report already waiting. The full tutorial is still in the menu. Between shifts: the actor that got away comes back, and you can ask for a rematch. Race the ghost of your best shift, cash out early or bet on reaching the end, ta...
Read full update on Steam ↗Second Source keeps growing. Version 0.8 is the biggest update so far: THE WEEK, a new story mode: five shifts, Monday to Friday. Each day Command adds a directive, each night two people write to you, and your answers decide one of five endings. A deeper escape: water you enter by ramps, diving with limited air, crates for you and the commander, and noise that gives you away. Guards now talk when they spot you or lose you, and the commander reacts. Pause during the escape, with a reduce-motion option. Your escape told as a story at the end, and hidden details in the map for those who look closely. Many fixes and improvements. The game will keep improving, and every comment from the community will be read and taken into account. If you like what you see, add Second Source to your wishlist: it helps us a lot, and you'll be notified when it launches.
Read full update on Steam ↗Steam currently lists 22 Oct 2026 as the release date.
Version 0.9 is about the urge to play one more shift. At the desk ENDLESS now runs by days. Every five minutes the day closes and you pay for the desk server. If you cannot cover it, a system goes down; in the red, Co…
Second Source keeps growing. Version 0.8 is the biggest update so far: THE WEEK, a new story mode: five shifts, Monday to Friday. Each day Command adds a directive, each night two people write to you, and your answers…