Store data
- UK price
- £3.67
- US price
- $3.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 1 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £4.59 | £3.67 | 20% | £3.67 | No change recorded |
| United StatesUSD · US | USD | US$4.99 | $3.99 | 20% | $3.99 | No change recorded |
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| TaiwanTWD · TW | TWD | NT$117.00 | NT$ 93 | 21% | NT$ 93 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Diplomacy, or Else! is a turn-based hex strategy game where you negotiate by composing phrases. Territory, armies, gold and science are the stakes. Pacts, standing and broken oaths shape the fight for a generated hex map.
You do not type at your rivals. You compose each sentence word by word from a shared lexicon: offer, demand, ask, swear, or break. Truces, non-aggression, safe passage, shared vision, gold, tribute, even a gifted technology, for three turns, five, ten, or forever. An accepted phrase becomes a pact the game itself enforces. Keep your word and your standing grows. Break it and everyone at the table remembers.
Diplomacy arrives as sealed envelopes at your door. Keep a separate conversation with each rival, address the whole table in the public channel, and punctuate your promises with emotes. Research the espionage line and the mail starts talking: the Courier Network tells you who is writing, Postal Intelligence tells you to whom, and the Cabinet Noir opens the letters themselves.
Generated hex maps with configurable size and water coverage, fog of war, and optional contested control points
Soldiers, Guards, Archers and Builders on land; warships and transports at sea
Forts, farms, training grounds, shipyards, gold mines and science sites, placed tile by tile
Research army, civilian, naval and diplomacy technologies, including an espionage line
Deterministic combat: no hit rolls, no crits, with counterattacks from surviving enemies in range
Hold the control points, capture an enemy headquarters, or be the last player standing. You can also win through the peace you build:
Diplomacy: every surviving player swears everlasting peace with every other survivor. Keep it for 10 turns and share the victory.
Dominion: after 50 turns without a battle, the largest realm wins. Tied leaders share the crown.
The paths-to-victory ledger tracks each route and shows how close the table is to winning.
2-6 seats in any mix of humans and bots: play solo against bots, in local hotseat, or online through direct IP or Steam invites
Online human players take their turns at the same time. Mark yourself ready when finished, or cancel readiness while another human is still playing
Bots at three difficulties that negotiate through the same diplomacy system
Save and resume matches through the lobby, with player seats, pacts and conversation history preserved
Pacts travel as meaning, not text: you write in your language, your rival reads in theirs, and the same oath binds you both
| # | ||
|---|---|---|
| 01 | Under SealSend your first letter. | 100.0% |
| 02 | Your Word Is GoodPropose a pact and have it accepted. | 62.5% |
| 03 | First LightComplete a research. | 50.0% |
| 04 | Open EyesShare vision with a rival who shares theirs with you. | 50.0% |
| 05 | A Full TableFinish a Steam lobby match with three or more human players. | 37.5% |
| 06 | The Ink Was Wet | 25.0% |
| 07 | The PeacemakerBe at peace with every other player at the table at once. | 25.0% |
| 08 | Clean HandsWin a match against a human opponent without breaking a single pact. | 12.5% |
| 09 | Demand Everything | 12.5% |
| 10 | Fifty SealsSeal fifty pacts. | 12.5% |
| 11 | Hold the GroundWin by control against a human opponent. | 12.5% |
| 12 | Or ElseWin a match. | 12.5% |
| 13 | A Gift of KnowledgeGift a technology to another player. | 0.1% |
| 14 | All RoadsWin by control, diplomacy and dominion, each against a human opponent. | 0.1% |
| 15 | Cabinet NoirResearch the Cabinet Noir. | 0.1% |
| 16 | Everlasting PeaceWin by diplomacy against a human opponent. | 0.1% |
| 17 | Every Oath Broken | 0.1% |
| 18 | No, Thank YouRefuse ten offers. | 0.1% |
| 19 | PolyglotFinish a match in each of the five languages. | 0.1% |
| 20 | Ten CrownsWin ten matches. | 0.1% |
| 21 | The Largest RealmWin by dominion against a human opponent. | 0.1% |
| 22 | The Long GamePlay five hundred turns. | 0.1% |
| 23 | The Map LiftedExplore the whole map. | 0.1% |
| 24 | The Tribute ThroneCollect tribute from two rivals at the same time. | 0.1% |
| 25 | The Whole TreeResearch every technology in one match. | 0.1% |
| 26 | Universally Loathed | 0.1% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.