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Steam player data · App 5254290

Raise, Rise & Die Demo

View on Steam ↗Updated 01 Nov · 14:43 UTC
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Co-op
  • Online Co-op
  • Game demo
  • Custom Volume Controls
Steam

Store data

UK price
Free
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
21 September 2026
Concurrent players0Most recent successful sample
Today's peak084/144 samples
Tracked peak3Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5254290
App type
Demo
Supported systems
Windows
Genres
Adventure, Indie, RPG, Strategy
Release date
21 September 2026
Last player update
01 Nov · 14:43 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64 bits
Processor
Double cœur 2 GHz (x64)
Memory
4 MB RAM
Graphics
GPU compatible Vulkan 1.0 (Intel HD 620, GeForce GTX 650, Radeon HD 7750 ou mieux)
Network
Broadband Internet connection
Storage
1 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11 64 bits
Processor
Quadricœur 2,5 GHz
Memory
8 MB RAM
Graphics
Tout GPU Vulkan de moins de 8 ans (GTX 1050 / Radeon RX 560 / Iris Xe et au-delà)
Network
Broadband Internet connection
Storage
1 MB available space

Launch window

Released 21 September 2026 · Tracking from 12 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
Not recorded
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Free
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 0Latest 0
0011131 Oct 2026, 15:00 UTC01 Nov 2026, 14:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days3——0—
November 20260-3-100.0%0-100.0%
October 20263——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

FIVE ENCOUNTERS. HOW HIGH CAN YOU PUSH YOUR SCORE?

In Raise, Rise & Die, your cards are also your life. Sacrifice cards to fuel your reserve, choose which ones to play, and bring down your opponent without exhausting your own souls.

This demo introduces Arena: battles against monsters with automated decks, cards to earn, and decisions that shape the rest of your run.

WHAT’S INCLUDED IN THE DEMO

A tutorial to learn the rules and get familiar with combat.

Arena mode, limited to five encounters per run.

A preset featuring Akareon, the Quantum Rosary and Sehko.

A dedicated leaderboard for the demo’s Arena.

Replayable runs to explore the preset’s possibilities and improve your score.

BUILD YOUR DECK. LEARN TO ASSESS THE DANGER.

Choose your next opponent from three options, earn cards, and develop your deck as you fight.

At rest, keeping a card or sacrificing it to recover HP becomes a meaningful choice. Your deck size determines your maximum health: healing can help you survive, but costs you a card that could have supported your strategy.

Five encounters to discover synergies, weigh your risks, and put your score on the leaderboard.

ONE CARD, MANY POSSIBILITIES

Every card has a Soul Value. It determines the card’s cost, the reserve it provides when sacrificed from your hand, and the HP you lose when it falls as your Top Soul.

The Top Soul is the face-up card at the top of your deck, exposed to incoming damage. When it falls, excess damage can reach the cards beneath it and trigger a cascade.

Watch your Top Soul and your opponent’s. Play your cards, keep options open, and choose your sacrifices: the engine handles the calculations. The decisions remain yours.

IN THE FULL GAME AT EARLY ACCESS LAUNCH

The demo focuses exclusively on solo Arena. Planned content for the Early Access launch includes:

Arena Runs without the demo’s five-encounter limit, more characters and weapons to choose from, and two-player co-op.

Online Duel Build your deck around your character and weapons, then face another player online, with matchmaking and Elo rankings.

Adventure Travel across a map, discover illustrated locations, and encounter events tied to the world and its characters.

The Ancients’ Path — Level Editor Create and share your own challenges: choose opponents, rules, and starting decks, then customize monsters and cards. Take on other players’ challenges solo or in two-player co-op.

BUY ONCE. UNLOCK CONTENT BY PLAYING.

The full game embraces an old-school philosophy: game modes, the editor, and unlockable skins are all part of the experience, with no additional purchases.

No DLC, gacha, or microtransactions. The game will continue to evolve throughout Early Access.

Want to go further after the demo? Wishlist Raise, Rise & Die on the full game’s Steam page.

The engine handles the calculations and resolves the effects. The decisions remain yours.

Solo developed, in dark pixel art finished by hand. The art is AI-generated as a starting point, then reworked and integrated by hand.

Steam gallery

Screenshots

6 available
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