Store data
- UK price
- £13.75
- US price
- $14.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 9 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £13.75 | £13.75 | 0% | £13.75 | No change recorded |
| United StatesUSD · US | USD | $14.99 | $14.99 | 0% | $14.99 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Pactbound is a dark fantasy RPG about bargaining, not catching. Every creature you meet can be talked with, and if it agrees to deal, the terms are real: you name what you're offering, it names what it wants back, and the bargain resolves the same way every time given the same numbers. No dice hidden behind the curtain.
Every pact costs something permanent. Memory. Years off your life. A bond with someone you care about. A point off one of your own stats. Health that doesn't come back with rest. A favor that gets called in later, on someone else's schedule. What you spend, you keep spent. The game will not let you take it back.
Your choices are tracked two ways: five hidden axes that shape who creatures think you are underneath everything, and a visible Grace and Malice meter that shows the world's running account of what you've actually done. Neither is a morality score with a good or bad label on it.
Bond with a creature and you can wear its strength quietly or call it up to full power mid-fight. Recruit companions, each with their own arc and their own reasons for being stuck where you find them.
Pactbound is a solo dev project, built with AI-assisted tools alongside every human decision on design and prose. It is currently in beta: two regions are playable today, with more of the world still being built.
| # | ||
|---|---|---|
| 01 | The First SealSealed your first pact. | 60.0% |
| 02 | What It CostPaid your first permanent price. | 60.0% |
| 03 | First BloodWon your first combat. | 40.0% |
| 04 | A Second Bargainer | 20.0% |
| 05 | Beyond Reproach -- Or Beyond It | 20.0% |
| 06 | Not Alone AnymoreRecruited your first companion. | 20.0% |
| 07 | The Wheel Tips Toward Malice | 20.0% |
| 08 | Where the Wolves WatchReached Skarrow. | 20.0% |
| 09 | A Fair WeightResolved Yeva's debt, one way or another. | 0.1% |
| 10 | A Growing MenagerieBonded with 10 creatures. | 0.1% |
| 11 | Both Roads WalkedSet foot in both Ember-Shrine and Twin-Vow. | 0.1% |
| 12 | Cashed In | 0.1% |
| 13 | Collector's DueDecided what happens to Mira's debt. | 0.1% |
| 14 | Every Kind of BargainBonded with a creature from 5 different tiers. | 0.1% |
| 15 | Last CallSettled the dispute at Salt Anchor. | 0.1% |
| 16 | No Coin Needed | 0.1% |
| 17 | Something MoreAscended a creature for the first time. | 0.1% |
| 18 | Ten Steps Down the RoadReached character level 10 -- the beta cap. | 0.1% |
| 19 | The Final CoalReached Ember-Shrine's last coastal beacon. | 0.1% |
| 20 | The Full TableRecruited all 6 companions. | 0.1% |
| 21 | The Gap ClosesFound what Brant's count was missing. | 0.1% |
| 22 | The Rail and the PlowCalled it, one way or the other. | 0.1% |
| 23 | The Wheel Tips Toward GraceReputation entered the Grace band. | 0.1% |
| 24 | Three Keys, One ThiefNamed the thief Osgar was looking for. | 0.1% |
| 25 | Toll for the GooseFound who's been working the road-toll. | 0.1% |
| 26 | Truly GracedReputation crossed the absolute Grace gate. | 0.1% |
| 27 | What Kaerith Left BehindGave Aldous his answer. | 0.1% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.