Steam release scheduled · App 5245010

Wayward Cosmos Demo

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • Co-op
  • Online Co-op
  • Game demo
  • Steam Achievements
  • Custom Volume Controls
  • Playable without Timed Input
Steam

Store data

Store status
Coming soon
Scheduled release
19 October 2026
Positive reviews
—
Total reviews
0
Release date
19 October 2026
Player tracking—Begins when the game launches
Release date19 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5245010
App type
Demo
Supported systems
Windows · Linux
Genres
Action, Indie, Simulation
Release date
19 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 or 11
Processor
Intel i3 or better
Graphics
Nothing super crazy
DirectX
Version 12
Network
Broadband Internet connection
Storage
250 MB available space
Recommended
OS
Windows 10 or 11
Processor
Intel i5 or better
Graphics
Anything better than that is okay too
DirectX
Version 12
Network
Broadband Internet connection
Storage
250 MB available space

Linux

Minimum
OS
Debian, Ubuntu, and most Linux distros
Processor
Intel i3 or better
Graphics
Samsung Smart Fridge Is Likely Compatible
Network
Broadband Internet connection
Storage
250 MB available space
Recommended
OS
Debian, Ubuntu, and most Linux distros
Processor
Intel i5 or better
Graphics
Even Your Linux Toaster Can Probably Run It
Network
Broadband Internet connection
Storage
250 MB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

This is a free demo

This demo is the real game — full flight, planets, on-foot exploration, salvage, crew, stations, and Steam co-op all work exactly as they do in the full release. You start in your home system and can freely jump between four charted star systems for as long as you like. Jumping to a fifth, uncharted system (or diving the galaxy's central wormhole) raises a wishlist wall — turn back any time and keep exploring the systems you've already charted, no dead end.

A galaxy grown from a single seed

Wayward Cosmos generates everything at runtime: the spiral galaxy of ~120 star systems, every ship hull, planet, station, asteroid field, nebula, enemy, weapon, and item icon. Enter a seed and the exact same universe is rebuilt — share it with a friend and you are exploring the same worlds.

You start near home with a small ship and a handful of crew. The farther you fly from home, the higher the threat: pirate wings grow bigger and smarter — but bounties, loot, gear quality, and salvage climb with them. Reaching the deep-space regions where top-tier "Proto" and "Relic" equipment appears is the long game in the full release; surviving the trip is the challenge.

Explore

Jump between star systems on the galaxy map; chart systems with stars, 1–6 planets, stations, belts, nebulas, derelicts, and hostile contacts you can hunt down deliberately.

Dive from orbit to the surface of 20 planet types — terran, ocean, lava, crystal, fungal, storm, eden, full city worlds and more. Surfaces are seamless flyovers of the very continents you saw from orbit.

Each landable planet hides 3–9 discoverable sites drawn from ~30 kinds: shipyards, deep mines, vaults, labs, alien temples, bandit camps, downed freighters…

Leave the cockpit: sites open into procedurally built zones — rooms, caves, camps, wreck hulls — explored on foot with WASD + mouse-aim combat, lootable containers, and dark caves lit only by your suit lamp.

Salvage

Board derelict ships to strip parts and siphon fuel — or scrap them for salvage, or spend repair kits to claim them: claimed hulls visibly self-repair and autopilot to a station to join your fleet.

Run a fleet: 4 hangar bays store ships that keep their own installed systems; inspect, transfer into, or sell them.

Outfit 9 ship part slots — engine, jump drive, weapon, shield, radar, medbay, fuel tank, cargo hold, crew barracks — across five tiers. Parts wear down under fire and degrade with condition; repair kits and station service keep them alive.

Work the economy: mine asteroids, scoop nebula gas, sell at stations, and buy up the gear that ever-more-dangerous regions demand.

Survive

Pirate wings detect your drive signature, share contacts, lead their shots, flank, and fight in formation. Clearing a wing pays a bounty; losing your hull means a rescue into a stored ship — or a reload.

Manage a persistent crew of procedural characters, each with their own vitals, weapons, suits, shields, and packs. Hire replacements at stations. Combat deaths are permanent.

Run out of fuel and an SOS beacon fires — scavenge the rescue pod that answers to get moving again.

Every SFX playback is procedurally varied so weapons, impacts, and explosions stay fresh without ever repeating exactly.

Steam co-op

Play the galaxy with friends over Steam lobbies and invites — no external servers. The host's seed rebuilds the identical universe for every guest, and a peer-to-peer trade system lets pilots exchange goods directly. Co-op works in this demo exactly as it does in the full game.

Wishlist the full game

This demo's four systems are a real slice of a ~120-system galaxy. Wishlist Wayward Cosmos to know the moment the rest of the galaxy — and the deep-space "Proto" and "Relic" tier gear that comes with it — unlocks.

Steam gallery

Screenshots

5 available
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