Steam release scheduled · App 5228330

The Anomalarian

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
9 October 2026
Positive reviews
—
Total reviews
0
Release date
9 October 2026
Player tracking—Begins when the game launches
Release date9 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5228330
App type
Game
Supported systems
Windows
Genres
Action, Adventure, Indie
Release date
9 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i5-4460 / AMD FX-8350 or equivalent
Graphics
NVIDIA GeForce GTX 960 2GB / AMD Radeon R9 380 or equivalent
Storage
3 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11 64-bit
Processor
Intel Core i7-8700 / AMD Ryzen 5 3600 or equivalent
Graphics
NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 or equivalent
Storage
3 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Announcement

We are happy and Excited to announce EDSStudios's first publish. The Anomalarian!!!!

About the Game

The Anomalarian

Something in this house has changed. Your job is to notice — and to be right.

You wake up in a house that isn't quite behaving itself. Furniture drifts an inch from where it belongs. A photograph rotates on the wall. A letter appears where a clock used to sit. Somewhere between one and three things in this room are wrong, and you have to find them, fix what can be fixed, and make a call: is this room safe, or is something here with you?

Guess right, and you move to the next room — the house gets a little stranger, a little less forgiving. Guess wrong, and whatever's waiting doesn't wait for you to change your mind.

THE JUDGMENT LOOP

Every round drops you in a room seeded with hidden anomalies — objects nudged out of place, rotated, swapped. Search it, correct what you can, then commit at the red or green button. Every wrong call — and every second of hesitation — costs you.

SANITY IS YOUR HEALTH BAR

There's no HP counter ticking down from gunfire here — there's your grip on reality. Wrong guesses, close calls, and things that get too near drain your sanity, twisting the screen with vignette, chromatic aberration, and a heartbeat that won't slow down. Push it to zero and the house wins.

NOT EVERYTHING THAT SCREAMS IS REAL

Declare a room safe and you might still get a jump scare — but if your sanity isn't actually draining, it's a hallucination, and running is optional. Declare it unsafe and hear real footsteps behind you, and standing still is a mistake. Learning to tell the difference, under pressure, in the dark, is the whole game.

YOUR FLASHLIGHT IS A WEAPON — AND A LIE DETECTOR

Beam it on whatever's stalking you to freeze it in place and buy yourself a window to run. Beam it on something ambiguous and find out, in real time, whether it was ever really there. Just don't run the battery to zero.

A HOUSE THAT ISN'T ON YOUR SIDE

Something crawls the kitchen ceiling and doesn't always stay up there. Something in the bedroom laughs before it starts walking toward you. Taps turn themselves on in empty bathrooms. A locked safe, a keypad, a music box with a hidden compartment, scattered clue cards, and a battered Bible that might just save your sanity if you find it in time — the house hides its answers as carefully as it hides its threats.

PROGRESS IS EARNED, NOT SAVED

Rooms escalate the longer you survive — more anomalies, tighter odds, bolder things in the dark. One wrong judgment sends you back to square one. How far can you get before the house catches you lying to it?

Steam gallery

Screenshots

14 available
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