Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 5224900

Timberland

View on Steam ↗Updated 03 Nov · 09:21 UTC
  • Single-player
  • Custom Volume Controls
  • Adjustable Difficulty
  • Save Anytime
  • Steam Cloud
  • Family Sharing
Steam

Store data

UK price
£8.18
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
2 November 2026
Concurrent players0Most recent successful sample
Today's peak08/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5224900
App type
Game
Supported systems
Windows · macOS
Genres
Casual, Indie, Simulation, Strategy, Early Access
Release date
2 November 2026
Last player update
03 Nov · 09:21 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i3-8100 / AMD Ryzen 3 1200
Memory
4 GB RAM
Graphics
DirectX 11 compatible with 1 GB VRAM (Intel UHD 620 / Radeon Vega 8)
DirectX
Version 11
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11 64-bit
Processor
Intel Core i5-10400 / AMD Ryzen 5 3600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1050 Ti / AMD RX 560 or better
DirectX
Version 11
Storage
1 GB available space

macOS

Minimum
OS
macOS 12 Monterey
Processor
Apple M1 / Intel Core i5 (2018)
Memory
4 GB RAM
Graphics
Metal-compatible GPU (Apple M1 / Intel Iris Plus)
Storage
1 GB available space
Recommended
OS
macOS 13 Ventura or later
Processor
Apple M1 or better
Memory
8 GB RAM
Graphics
Apple M1 GPU / AMD Radeon Pro 560X or better
Storage
1 GB available space

Launch window

Released 2 November 2026 · Tracking from 3 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£8.18
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£8.18
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011103 Nov 2026, 08:00 UTC03 Nov 2026, 09:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
November 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

When night falls, your village had better be ready.

You start with a handful of settlers in a voxel valley nobody has walked before. You don't place buildings and watch them appear: you assign trades. One fells trees, one cuts stone, one takes the carpenter's bench. What comes off their hands is what makes the next trade possible, until the valley becomes a village.

Trades that depend on each other

Woodcutter, miner, stonecutter, carpenter, blacksmith, weaver, farmer, shepherd, forager, engineer, builder, soldier and archer. The log the woodcutter brings becomes planks at the carpenter's bench; those planks raise the workshop where the blacksmith smelts the ore the miner hauls up. Every trade levels up by working, and the better they get, the faster they work and the less they waste.

A year you can feel

Seasons here are more than a change of color. Vegetables sprout in spring, summer crops grow on their own, in autumn only what the farmer tends in person makes progress, and winter runs on what you stored. The days get shorter, and so do the working hours.

Eat, sleep, grow, survive

Your settlers get hungry and tired. With no food they go out for berries; with no bed they collapse where they stand. And every spare bed is someone who will walk into town the next morning.

Night brings company

When the sun goes down, whatever lives past the fog comes out. Mark guard posts, set a soldier patrolling and an archer where it counts. Once a year something far worse arrives, and that one crosses the river along the bottom.

Your valley, your rules

Every world grows from a seed, with its own terrain, river and forests. Pick a size and a difficulty, or open the generator sliders and decide how much stone, how many trees and how hungry you want to be.

And more

Dig and build voxel by voxel, with cubes, slabs and ramps.

Fog of war: what nobody has seen yet isn't on your map.

A crafting queue for your workshops, to order things ahead.

Objectives to point the way when you're not sure what's next.

Drop down to ground level and see your village through a settler's eyes.

Save and pick it up whenever you like.

Steam gallery

Screenshots

6 available
More game data · Seller history