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Steam player data · App 5220030

NEON WIRE

View on Steam ↗Updated 09 Nov · 05:51 UTC
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Stereo Sound
  • Partial Controller Support
  • Steam Cloud
Steam

Store data

UK price
£2.65
US price
$4.49
Positive reviews
—
Total reviews
0
Release date
24 September 2026
Concurrent players0Most recent successful sample
Today's peak036/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5220030
App type
Game
Supported systems
Windows
Genres
Action, Casual, Indie
Release date
24 September 2026
Last player update
09 Nov · 05:51 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit (version 21H1 / build 19043) or newer
Processor
64-bit CPU with SSE2 support
Memory
2 GB RAM
Graphics
DirectX 11 capable GPU (integrated graphics are fine)
DirectX
Version 11
Storage
300 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 64-bit
Processor
Multi-core 64-bit CPU
Memory
4 GB RAM
Graphics
DirectX 12 capable GPU
DirectX
Version 12
Storage
300 MB available space

Launch window

Released 24 September 2026 · Tracking from 25 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.13
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.13
Top Sellers
No appearanceNo ranked days

6 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011108 Nov 2026, 08:00 UTC09 Nov 2026, 05:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days00—0—
November 202600—0—
October 202600—0—
September 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Break things while you run

NEON WIRE is a breakout game that keeps moving forward.

The fun part is that the blocks don't really look like they're coming toward you. The floor grid and the wall lines stream away behind you, so it feels more like you're the one running — and the blocks up ahead are just what's standing in the road.

A neon-lit road, stretching off under a field of stars.

The lines wobble the whole time, the strokes double up and bleed a little, and there's a soft film grain over everything. Not a clean render: a wireframe world with some hand-drawn character left in it.

Every run turns out differently

Broken blocks spill XP gems. Gems don't get pulled toward you, so only the ones your paddle actually catches count. Miss one and it's gone — which makes the order you break things in part of the fun.

Each time you level up, you pick one of three cards.

Five active weapons — Pierce, Multiball, Homing, Nova, Gravity. These change how the ball itself moves, and the effects get louder and shift colour as the level climbs

Three passive dials — ball speed, paddle speed, paddle width. The card tells you which way it's going before you take it

If you don't like what you're offered you can reroll, and you can banish cards you never want to see again.

Some things you just dodge

Grey blocks can't be broken, no matter what. Depending on where they turn up, the ball won't save you — so the answer is to get the paddle out of the way .

That's where stretching and squashing the paddle comes in. Squeeze it thin and you can slip through narrow gaps, but you've got less to catch with. Widen it and you can reach further, but you're a bigger target for whatever's bearing down on you. It stretches upward by as much as it's squashed sideways, so what you see is always what you collide with.

Four modes

EASY — 1,500m. The gentlest of everything, to get you started

NORMAL — 3,000m. The standard run, and a good place to begin

EXPERT — 6,000m. Tougher blocks, more unbreakables, and much rougher slopes and curves

ENDLESS — No finish line. It starts out the calmest of the four, but the volume and the toughness keep climbing until it ends up the hardest of them all

Best scores are kept separately for each mode.

Also

14 achievements

English / Japanese

Full controller support, and you can rebind the keyboard too

Three separate volume sliders, adjustable effect intensity, and scanlines and grain you can turn off

Steam gallery

Screenshots

5 available
More game data · Seller history