Store data
- UK price
- £3.67
- US price
- $3.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 29 September 2026
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1 player-data day recorded in this window.
2 player-data days recorded in this window.
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| United StatesUSD · US | USD | US$4.99 | $3.99 | 20% | $3.99 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Three Kingdoms: Blood Battle Mahjong is a single-player turn-based strategy game that transforms Sichuan Blood Battle Mahjong into warfare among the heroes of the Three Kingdoms. Choose Liu Bei, Cao Cao, or Sun Quan, recruit renowned officers, and lead a three-hero squad through one of three distinct campaigns for control of the realm.
This is more than a contest of winning hands. Every Peng, Kong, and Hu becomes an attack, while passing on an action can build Shield. Might, Wisdom, Command, and character skills shape how you draw, assemble hands, defend, and counterattack. Winning first only removes you from the current hand—the blood battle continues until the wall runs out or the outcome is decided.
Four-player matches using Characters, Dots, and Bamboo.
Exchange three tiles at the start, then declare a Missing Suit that must be discarded first.
Peng, Exposed Kong, Concealed Kong, Added Kong, wins by discard, and self-drawn wins are all supported.
When one player wins, everyone else keeps playing out the hand.
At the end of a hand, Missing Suit and Ready Hand penalties are resolved separately from battle damage.
Choose three officers from your roster before every battle. The Lead General controls your hand and gains an exclusive commander trait; two Deputies contribute their skills and a share of their attributes. Warriors strengthen direct Peng and Kong attacks, while strategists manipulate draws, pursue valuable patterns, and manage Shield. Change the squad and a familiar set of tiles can demand an entirely different plan.
Every featured officer has a distinct base skill and commander trait. Some pursue Seven Pairs, Concealed Triplets, or a win after Kong. Others build momentum through blade forms, dragon stacks, or spreading fire. Skills may rescue allies, steal Shield, redirect attacks, or change how a hand develops. Triggered effects, battlefield rules, and damage sources are shown directly in the battle intel and settlement report.
Health and Shield: Shield is rebuilt each hand, but Health carries across the battle. One valuable winning hand can reverse the entire fight.
Martial and Strategic Aptitudes: Your combined squad attributes affect the value of Peng, Kong, and Hu, so a lineup is more than a collection of isolated skills.
Battlefield Rules: Every chapter introduces a visible modifier that can change target priorities, discard order, and squad selection.
Transparent Results: Inspect the winning pattern, Mahjong multiplier, battle multiplier, Shield absorbed, and Health lost after an attack.
Liu Bei, Cao Cao, and Sun Quan each follow an independent route, with 42 campaign chapters in total. From the Oath of the Peach Garden and Guandu to Red Cliffs and Yiling, historical figures meet again across an alternate-history Mahjong battlefield. Recruit surviving officers after battle, expand an unrestricted roster, and rebuild your squad for the next challenge.
Selected chapters feature visible rescue conditions. Bring the named officer into battle and win to change their fate and later narrative. Missing a rescue never blocks the main campaign, but the outcome remains part of that journey.
The Chronicle records officers you have encountered and recruited, progress across all three routes, rescue outcomes, and achievements. Normal difficulty is suited to learning the roster and combat systems, while Hard difficulty asks the enemy AI to place greater emphasis on hand development, offense, defense, and skill combinations.
Choose your lord. Muster your officers. At this table, only the last one standing gets to write history.
| # | ||
|---|---|---|
| 01 | A Name in the LandEncounter 20 historical generals across the campaigns | 50.0% |
| 02 | A Roster of HeroesRecruit 10 different generals into your roster | 50.0% |
| 03 | Break a Hundred ThousandDeal 100,000 total damage to enemies | 50.0% |
| 04 | Claim the RealmComplete any one lord campaign | 50.0% |
| 05 | Defy FateComplete your first historical rescue | 50.0% |
| 06 | First VictoryWin your first mission battle | 50.0% |
| 07 | Flawless Campaign · ShuIn a single Liu Bei campaign, clear every mission without any defeat or abandonment before its first clear | 50.0% |
| 08 | Heroes of the Late HanEncounter 50 historical generals across the campaigns | 50.0% |
| 09 | Mortals Defy HeavenRescue 3 generals in different missions | 50.0% |
| 10 | Oath of the Peach GardenClear both of the final two Liu Bei campaign missions with Liu Bei, Guan Yu and Zhang Fei deployed together | 50.0% |
| 11 | One Blow Decides the RealmDeal at least 2,000 damage with a single attack | 50.0% |
| 12 | Sleeping Dragon & Fledgling PhoenixClear both of the final two Liu Bei campaign missions with Zhuge Liang and Pang Tong deployed together | 50.0% |
| 13 | Table VeteranWin 10 mission battles in total | 50.0% |
| 14 | A New Chronicle of the Three KingdomsComplete every mission across all three lord campaigns | 0.1% |
| 15 | Everyone Gets a TurnIn any completed campaign, use at least 80% of the final roster in first-clear squads | 0.1% |
| 16 | Flawless Campaign · WeiIn a single Cao Cao campaign, clear every mission without any defeat or abandonment before its first clear | 0.1% |
| 17 | Flawless Campaign · WuIn a single Sun Quan campaign, clear every mission without any defeat or abandonment before its first clear | 0.1% |
| 18 | Shu Martial LeadComplete every designated Martial Lead challenge in a single Liu Bei campaign | 0.1% |
| 19 | Shu Strategist LeadUse a Strategist Lead for the first clear of every mission in a single Liu Bei campaign | 0.1% |
| 20 | Spread the Work AroundIn any completed campaign, no general may exceed that route's first-clear appearance cap | 0.1% |
| 21 | Stand-in Super-Hand KOBe defeated outright by a stand-in's super hand once | 0.1% |
| 22 | Three Kingdoms UnitedComplete the Liu Bei, Cao Cao and Sun Quan campaigns | 0.1% |
| 23 | UndefeatedComplete a run on each of the Liu Bei, Cao Cao and Sun Quan campaigns in which every mission is cleared on its first attempt | 0.1% |
| 24 | Unrivaled Under HeavenComplete the Liu Bei, Cao Cao and Sun Quan campaigns on Hard | 0.1% |
| 25 | Wei Martial LeadComplete every designated Martial Lead challenge in a single Cao Cao campaign | 0.1% |
| 26 | Wei Strategist LeadUse a Strategist Lead for the first clear of every mission in a single Cao Cao campaign | 0.1% |
| 27 | Wu Martial LeadComplete every designated Martial Lead challenge in a single Sun Quan campaign | 0.1% |
| 28 | Wu Strategist LeadUse a Strategist Lead for the first clear of every mission in a single Sun Quan campaign | 0.1% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.