Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 5219240

Thread the Wall

View on Steam ↗Updated 27 Oct · 02:31 UTC
  • Single-player
  • Keyboard Only Option
  • Mouse Only Option
  • Playable without Timed Input
  • Family Sharing
Steam

Store data

UK price
£4.59
US price
$4.49
Positive reviews
—
Total reviews
0
Release date
24 September 2026
Concurrent players0Most recent successful sample
Today's peak014/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5219240
App type
Game
Supported systems
Windows
Genres
Action, Casual, Indie
Release date
24 September 2026
Last player update
27 Oct · 02:31 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i3-6100 / AMD FX-6300 or equivalent
Memory
4 GB RAM
Graphics
Vulkan 1.0 capable GPU (Intel HD Graphics 520 / NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or equivalent)
Storage
200 MB available space
Additional Notes
1280x720 or higher. Vulkan required (Godot 4 Forward+ renderer).
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 or better
Storage
200 MB available space
Additional Notes
1920x1080 at 60 fps.

Launch window

Released 24 September 2026 · Tracking from 24 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.13
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.13
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011126 Oct 2026, 03:00 UTC27 Oct 2026, 02:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days00—0—
October 202600—0—
September 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Shape yourself. Or be scattered.

A wall is coming at you on a factory conveyor, and there is a hole in it shaped like a person. You have seconds. Rotate your robot's joints until you match it, then launch at 144 km/h and hope you read it right.

Eight joints, forty-five degrees at a time

Hover a limb, click or scroll, and it snaps 45 degrees. Shoulders swing a full 180, elbows fold to 135, hips and knees do the rest. Bend low enough and your whole body sinks toward the platform, which is how you get under the short holes. Your own parts get in the way: poses that would clip through yourself are simply refused.

Everything is on the mouse. Nothing else is required.

Three ways to play

Stage — 30 hand-built walls across three zones, every one a named pose: T-Pose, Banzai, Flamingo, Scarecrow, Crab. Difficulty is verified by machine, so each wall is only ever a few clicks away from the last one. Three lives.

Endless — Unlocked after all 30. Randomly generated walls, guaranteed solvable, getting faster and tighter until you break. 40 m/s climbing to 70.

Race — Twenty walls, two conveyor lanes, no stopping. Pick your lane, pose with the mouse, and smash the cracked panels with a punch or a kick. Grab floating orbs for a speed burst or a hint scan. Chase the clock.

Built from nothing but code

Every mesh, every sound effect, every piece of UI is generated at runtime, and the music is synthesized by code too. There are no imported art files in this game. What you see is boxes, light and math, running at 120 Hz physics so nothing tunnels through a wall at speed.

Steam gallery

Screenshots

5 available
More game data · Seller history