Steam release scheduled · App 5215390

UNCOUNTED

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • Co-op
  • Online Co-op
  • LAN Co-op
  • Steam Achievements
  • Camera Comfort
  • Color Alternatives
Steam

Store data

Store status
Coming soon
Scheduled release
22 October 2026
Positive reviews
—
Total reviews
0
Release date
22 October 2026
Player tracking—Begins when the game launches
Release date22 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5215390
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Indie
Release date
22 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i5-4460 / AMD FX-6300 or equivalent
Memory
8192 MB RAM
Graphics
NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 / Intel Arc A380 (Vulkan 1.2)
Network
Broadband Internet connection
Storage
8192 MB available space
Sound Card
DirectX compatible
Additional Notes
Requires Vulkan 1.2. 1080p. Integrated GPUs may need Low crowd quality. Co-op requires a network connection.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
Memory
16384 MB RAM
Graphics
NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 or equivalent (Vulkan 1.2, 4 GB VRAM)
Network
Broadband Internet connection
Storage
16384 MB available space
Sound Card
DirectX compatible
Additional Notes
SSD recommended. 1080p / 60 FPS with High crowd quality.

macOS

Minimum
OS
macOS 13 Ventura or later
Processor
64-bit Intel processor or Apple Silicon
Memory
8192 MB RAM
Graphics
Metal 3 compatible GPU
Storage
3000 MB available space
Additional Notes
Steam required. Internet connection required for online co-op.

Linux

Minimum
OS
Ubuntu 22.04 / 24.04 LTS 64-bit
Processor
Intel Core i5-4460 / AMD FX-6300 or equivalent
Memory
8192 MB RAM
Graphics
NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (Vulkan 1.2, up-to-date drivers)
Network
Broadband Internet connection
Storage
3000 MB available space
Sound Card
PulseAudio / PipeWire compatible
Additional Notes
Requires Vulkan 1.2. NVIDIA: proprietary driver. AMD/Intel: Mesa 23 or newer. 1080p. Integrated GPUs not officially supported. Co-op requires a network connection.
Recommended
OS
Ubuntu 22.04 / 24.04 LTS 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
Memory
16384 MB RAM
Graphics
NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 or equivalent (Vulkan 1.2, 4 GB VRAM)
Network
Broadband Internet connection
Storage
3000 MB available space
Sound Card
PulseAudio / PipeWire compatible
Additional Notes
SSD recommended. NVIDIA proprietary driver recommended. 1080p / 60 FPS with High crowd quality.
Explore charts ↓
Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Uncounted is tower defense at swarm scale.

Each sector is a single wave. Carriers dump the horde on one side of the map; it walks to your fortress on the other. You place and aim every tower during BUILD TIME. When the drop starts, the layout is what you have.

The crowd is not a handful of sprites. It is a GPU-simulated river of bodies. Thousands, then tens of thousands, that flows around platforms, jams in chokes, and leaks if you leave a gap.

Weapons are different jobs, not reskins: GUNNER for volume, GAUSS for pierce, MORTAR for arcs, FLAME and CRYO for ground control, LASER and TESLA for lines, GRAVITY to crush the core. Abilities (Charge, Drones, Orbital, Nuke) are the only reaction once the wave is live.

Between sectors you spend credits, cores and prisms on a persistent evolution tree. Win a sector to unlock the next gun. Finish with no leaks for a mastery prism. The campaign is ten sectors; the last ones are oceans.

Co-op 2-4 Players is a second campaign and special maps with unique mechanics: LAN or Steam.

Steam gallery

Screenshots

5 available
More game data · Seller history