Steam release scheduled · App 5210500

No Scope CEO

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Stereo Sound
  • Steam Cloud
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
3 November 2026
Positive reviews
—
Total reviews
—
Release date
3 November 2026
Player tracking—Begins when the game launches
Release date3 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5210500
App type
Game
Supported systems
Windows
Genres
Indie, Simulation, Strategy
Release date
3 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Dual-core 2.0 GHz (x64)
Memory
4096 MB RAM
Graphics
Integrated GPU with Direct3D 11 support (Intel HD 4000 or better)
DirectX
Version 11
Storage
2048 MB available space
Sound Card
Windows compatible audio device
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 (64-bit)
Processor
Quad-core 3.0 GHz (x64)
Memory
8192 MB RAM
Graphics
Dedicated GPU with hardware acceleration (GTX 1050 / RX 560 or better)
DirectX
Version 11
Storage
2048 MB available space
Sound Card
Windows compatible audio device
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

No Scope CEO puts you in the founder's chair of an FPS esports team. You recruit the players, develop their strategies and run the whole organization. But once the round starts, you're not the one holding the mouse.

Your players are far more than a few stat lines. How they answer you, what they are chasing and how they hold up under pressure matter just as much as their aim.

FROM FIVE NOBODIES TO WORLD NUMBER ONE

Create your org

Recruit your roster

Set up the practice schedule

Define the strategies

Land your sponsors

Upgrade your facilities

Become world number one!

WON ROUND BY ROUND. BUILT SEASON BY SEASON

The better your team knows a map, the further you can move past the standard setups and design your own plays. Tactics not your thing? Let your IGL handle the calls and focus on recruiting, training and growing your org.

WATCH YOUR DECISIONS COME TO LIFE

When the round starts, your players have to live with every decision made before the match.

Follow the pushes, the space they take, the gunfights, the rotations, the plants and the retakes. Sightlines, weapons, economy and utility genuinely shape how a round plays out.

EVERY CHOICE COSTS YOU SOMETHING

Every decision has consequences. Overloading practice can burn your players out, a clumsy statement can drive the fans away, and a losing streak can make your sponsors nervous. Results, morale, popularity and budget are tightly linked: your choices can turn a small org into a benchmark for the scene, or start a spiral that is very hard to stop.

NOBODY REACHES WORLD NUMBER ONE BY ACCIDENT

From the National League to the Continental League and on to the World stage, every tier puts tougher teams in your way. Each one has its own identity, its own stars and its own way of playing. Train your players, make the right decisions, learn from every loss and push past your limits. That's how you climb all the way to world number one.

Steam gallery

Screenshots

8 available
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