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Steam player data · App 5208380

Visual Novel: EVENING BROADCAST

View on Steam ↗Updated 03 Nov · 12:42 UTC
  • Single-player
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Family Sharing
Steam

Store data

UK price
£0.95
US price
$0.69
Positive reviews
92%
Total reviews
13
Release date
19 September 2026
Concurrent players0Most recent successful sample
Today's peak077/144 samples
Tracked peak3Highest retained daily peak
Steam rating92%13 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5208380
App type
Game
Publisher
Supported systems
Windows
Genres
Action, Adventure, Casual, Indie, RPG
Release date
19 September 2026
Last player update
03 Nov · 12:42 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
64-bit Windows 10
Processor
Intel Core i5-3570K or AMD FX-8310
Memory
8 GB RAM
Graphics
GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870
DirectX
Version 10
Storage
700 MB available space

Launch window

Released 19 September 2026 · Tracking from 19 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
3
Steam reviews
9100% positive
Twitch peak
Not recorded
Price observed
£0.66
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
3
Steam reviews
1292% positive
Twitch peak
Not recorded
Price observed
£0.66
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011102 Nov 2026, 13:00 UTC03 Nov 2026, 12:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1-2-66.7%0-88.4%
November 20260-1-100.0%0-100.0%
October 20261-2-66.7%0-90.1%
September 20263——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

1989. Yura Laptev, a student at a technical institute, receives an old television from a mysterious old man. The old man gives one warning: "Don't watch it in the evening. Anyone watching in the evening remains inside."

Yura ignores the warning. In the evening, he turns on the television—and finds himself trapped.

Now he finds himself inside the screen, in a world of static and forgotten television studios. Around him is a labyrinth of abandoned Soviet television studios, once bustling with life. Then the airwaves were shut down. The programs were forgotten. But they didn't disappear—they remained inside. Waiting. Hungry.

Ten Meetings, Ten Choices

Yura understands: to escape, he must go through all the studios. But each meeting is a test. Each presenter plays their own game. Each has their own rules, their own logic, their own understanding of how the world works.

And in every studio, there's a choice. To act or to refuse. To believe or to doubt. To watch or to close your eyes. To join the game or to stand aside.

The wrong choice—and Yura will remain here. To become part of the show. An eternal spectator or an eternal actor.

The Logic of Survival

It's not about strength or dexterity. It's about understanding people. Understanding what they want. Why they're desperate. Where their weaknesses lie.

Every encounter is a puzzle. Sometimes the solution is to act. Sometimes it's to refuse. Sometimes it's simply to look into their eyes and not look away. Sometimes it's to leave, not playing at all.

Every choice has consequences. Every ending tells a story.

Every studio is a place of silent melancholy. Every presenter was once needed. Now they're static.

Psychological horror through dialogue—Characters don't scream or attack. They persuade, manipulate, and play with words. Every phrase can become a trap or a salvation.

GAME FEATURES

A choice system with irreversible consequences — Every decision carries weight. The wrong word, the wrong look, the wrong refusal — and you're trapped inside forever. No second chances in a single playthrough.

Multiple trap endings — Dozens of different bad endings, each showing how you become part of the broadcast. Each has its own logic and horror.

Changing studios and atmospheres — From the silence of static to cardboard sets, from icy walls to sticky floors, from empty chairs to mirrored reflections. Each location creates a new trap.

One night, one story — A complete journey from turning on the TV to either exiting or dissolving into static. A coherent story that can be completed in a single evening and replayed for different endings.

Choices based on understanding — There are no right answers, only logical ones. You must understand why each character is desperate, what they want, and where their weakness lies. The solution comes not from action, but from reflection.

WARNING

The game contains intense psychological horror with themes of imprisonment, manipulation, and loss of identity; scenes of deformation and transformation of the human body, including graphic images of human organs; threats of surgical intervention without anesthesia; scenes of suffocation by steam and suffocation; hanging from a trapeze; tying with ribbons and ropes; death by hypothermia and burns; deformed and disfigured characters with inhuman features; disturbing scenes involving food; characters turning into parts of a television broadcast; themes of oblivion, loneliness, and inability to escape; a claustrophobic atmosphere and a feeling of confinement.

Steam gallery

Screenshots

21 available
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