Store data
- Store status
- Coming soon
- Scheduled release
- 23 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 23 October 2026
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Gateholt is a 1-4 player co-op horror game about entering cursed places and erasing the marks an evil spirit has left behind. Erase every mark and the spirit loses its hold on the place and disappears.
There is just one problem — it will not let you work.
Scrub away dried bloodstains, erase marks carved into the walls, burn cursed objects — 14 kinds of purification work, and counting. Each task needs a different tool.
What you bring is decided before you step inside.
Every mark you erase drives the Spirit Influence down, and the lower it drops, the harder the spirit hunts you. As the Influence nears the bottom, servants wake — and the spirit itself goes on a rampage.
You have no weapon against something this fast, agile, and relentless — buy time with talismans and items, and slip out of its sight.
Progress and danger are the same meter.
Which evil spirit haunts the place, and which servants will wake, you cannot know until the Gate opens.
The spirit and the servants that wake each interfere in their own way — flooding rooms with fog, trading places with the dominant spirit, closing in the moment you look away.
What worked last time may not work tonight.
Splitting up is faster. But when things go wrong, the only ones who can save you — with a talisman, with an item — are your teammates. And if it is too late for that, carry your fallen teammate's heart to the Revival Circle.
It is not over yet.
Spend your pay upgrading your abilities and dressing up your character. And if you cannot finish, you can close the Gate and walk out.
No pay — but you walk out.
Online co-op for 1-4 players — solo runs supported
Horror without weapons — run, hide, hold on with your items
A different spirit-and-servant combination every run
Distance-based proximity voice chat
Random, unscripted jump scares and directional 3D audio
Gateholt is in development. Add it to your wishlist to hear the moment it's out.
Hi everyone,Demo hotfix v1.0.2 is now live. Thank you to everyone who played and sent in reports. Several ofthese fixes came straight from your feedback. Fixes- Fixed an issue on the Estate where a Demonic Skull could spawn outside the building and fall outof the world, making the run impossible to complete.- Carry items that fall out of the map are now returned to the last spot where they came to rest.- Fixed the team hint ("One remaining target of purification is revealed.") sometimes appearingwithout a marker. When this happened, no further hints appeared for the rest of the run.- The team hint no longer points to items in the lobby.- Fixed the practice Demonic Book in the lobby duplicating when it was picked up and dropped.- The practice Demonic Book can no longer count toward tasks, and it is removed from your inventorywhen you go through the Gate.- Carry items can no longer be b...
Read full update on Steam ↗Based on feedback from everyone who played the demo, here are a few improvements. The default difficulty is now "Coward". You can change it anytime in the lobby. The Tutorial now includes a revival step. Learn how to bring a fallen teammate back by placing the heart they leave behind on a revival circle. Talismans now hold servants in place for longer. Evil spirits and servants now move slightly slower overall. Thank you for playing!
Read full update on Steam ↗Steam currently lists 23 Oct 2026 as the release date.
Hi everyone,Demo hotfix v1.0.2 is now live. Thank you to everyone who played and sent in reports. Several ofthese fixes came straight from your feedback. Fixes- Fixed an issue on the Estate where a Demonic Skull could…
Based on feedback from everyone who played the demo, here are a few improvements. The default difficulty is now "Coward". You can change it anytime in the lobby. The Tutorial now includes a revival step. Learn how to…