Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

KickOff Activity Briefing

As of 25th October 2026, no players were observed actively playing KickOff on Steam.

  • Current player count is zero.
  • The price is set at £4.59 with no discounts available.
  • No recent DLC or Steam posts were recorded.
  • No critic reviews have been mentioned.
Steam player data · App 5203480

KickOff

View on Steam ↗Updated 25 Oct · 14:31 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • Custom Volume Controls
  • Mouse Only Option
  • Narrated Game Menus
  • DualShock Controller Support
  • DualShock Controller Support
Steam

Store data

UK price
£4.59
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
25 October 2026
Concurrent players0Most recent successful sample
Today's peak012/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5203480
App type
Game
Supported systems
Windows · Linux
Genres
Casual, Indie, Simulation, Sports, Strategy
Release date
25 October 2026
Last player update
25 Oct · 14:31 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3-4130 / AMD FX-6300
Memory
4 GB RAM
Graphics
OpenGL 3.3 compatible — Intel HD Graphics 4000 or better
Storage
2 GB available space
Sound Card
Windows-compatible sound card
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 (64-bit)
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
8 GB RAM
Graphics
Dedicated GPU with OpenGL 3.3 — GeForce GTX 750 Ti / Radeon R7 260X or better
Storage
2 GB available space
Sound Card
Windows-compatible sound card

Linux

Minimum
OS
Ubuntu 20.04 / SteamOS 3.0 (64-bit)
Processor
Intel Core i3-4130 / AMD FX-6300
Memory
4 GB RAM
Graphics
OpenGL 3.3 compatible — Intel HD Graphics 4000 or better
Storage
2 GB available space
Sound Card
ALSA / PulseAudio compatible
Recommended
OS
Ubuntu 20.04 / SteamOS 3.0 (64-bit)
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
8 GB RAM
Graphics
Dedicated GPU with OpenGL 3.3 — GeForce GTX 750 Ti / Radeon R7 260X or better
Storage
2 GB available space
Sound Card
ALSA / PulseAudio compatible

Launch window

Released 25 October 2026 · Tracking from 25 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.59
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.59
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011125 Oct 2026, 12:00 UTC25 Oct 2026, 14:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

FOR HER

Rent is $90 a day and climbs 25% every two weeks. Your mother's treatment costs $50,000, paid in installments. Owning the house costs exactly the same $50,000 — and that is not a coincidence. You are not going to get both.

Kickoff is a life sim about a kid from the outskirts who wants to play football for a living, and about the arithmetic standing in the way. You wake up, clean the room, eat what you can afford, go to work and come back tired. Somewhere in there, you train. And you take penalties.

EVERY DAY COSTS SOMETHING

Energy, hunger, hygiene and spirits drain while the clock moves — and the clock only moves when you do something. Sleeping is free. Everything else charges you.

FOUR WAYS TO MAKE MONEY

A factory shift: a quality-control minigame where your pay comes out of your performance

A market stall that pays more as you move up

Coding gigs on your PC — the income that scales on its own, if you reinvest in equipment

Penalty tournaments, from the dirt pitch to the first division

THE PENALTY SHOOTOUT

A 3D game inside the game: you shoot by aiming and locking the power bar, and you defend with the glove. Six tiers, four rounds each, and an opponent who gets better than you if you stop training.

CHOICES THAT CHARGE YOU

There is a clerk at the convenience store who remembers your conversations. There is a shortcut to money that runs through a capsule and can end in a jail cell. And there are four endings — none of them rolled at random. Each one comes out of what you accumulated: how much you paid, how many afternoons you actually showed up, and where you chose to be on the day the final and the surgery landed at the same hour.

IN THE BOX

Six languages: Portuguese, English, Spanish, French, German and Italian

Full voice acting in Portuguese and English

Three independent careers that save themselves.

AI-GENERATED CONTENT Parts of this game were created with generative AI tools during development. Character art, backgrounds and icons were generated with image models and then edited, composited and corrected by hand. The voice acting in Portuguese and English was produced with AI voice synthesis. Some sound effects and cutscene music were generated with AI audio tools. Much of the source code was written with the assistance of an AI coding tool, reviewed and tested by the developer.

All of this content was generated before release and ships as fixed audio and image files. Game design, economy, balancing, story and script are the developer's own work, as is the procedurally synthesized music and sound of the minigames, which uses no AI model.

Steam gallery

Screenshots

8 available
More game data · Seller history