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Steam player data · App 5199900

Tughra: Seals of Empire

View on Steam ↗Updated 01 Nov · 23:31 UTC
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Steam Cloud
  • Family Sharing
Steam

Store data

UK price
£4.55
US price
$4.44
Positive reviews
—
Total reviews
0
Release date
28 September 2026
Concurrent players0Most recent successful sample
Today's peak0136/144 samples
Tracked peak2Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5199900
App type
Game
Supported systems
Windows
Genres
Indie, Strategy
Release date
28 September 2026
Last player update
01 Nov · 23:31 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit (version 21H1 or later)
Processor
Intel Core i3-4130 / AMD FX-6300 or equivalent (2 cores, 2.5 GHz)
Memory
4096 MB RAM
Graphics
DirectX 11 compatible GPU with 1 GB VRAM (Intel HD Graphics 4400 / GeForce GT 730 / Radeon R7 240 or better)
DirectX
Version 11
Storage
1024 MB available space
Sound Card
Any DirectX-compatible sound card
Additional Notes
1280×720 minimum resolution. Mouse required; gamepad not supported at this time.
Recommended
OS
Windows 11 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
Memory
8192 MB RAM
Graphics
GeForce GTX 1050 / Radeon RX 560 or better
DirectX
Version 11
Storage
1024 MB available space
Sound Card
Any DirectX-compatible sound card
Additional Notes
1920×1080 resolution recommended.

Launch window

Released 28 September 2026 · Tracking from 28 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.09
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.09
Top Sellers
No appearanceNo ranked days

6 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011101 Nov 2026, 00:00 UTC01 Nov 2026, 23:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days2+1+100.0%0-95.9%
November 20260-2-100.0%0-100.0%
October 20262+1+100.0%0-95.9%
September 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The card game where cards earn their rank.

In Tughra you don't just play your cards — you promote them. Two recruits on the board merge into a captain for a single Treasure; two captains become a governor. Every deck is a promotion tree with the empire's strongest card at its top — and your opponent will try to cut that tree at the root before you climb it.

The ruler's seal is in your hand.

Every empire has five seals; you choose one before the match. A seal is the ruler's power you can use every turn: the Ottoman Tughra, the Byzantine Golden Bull, the Jade Seal of China, the Royal Signet of Persia, the Double Crown of Austria. The same deck plays completely differently under a different seal.

Five empires, five ways to play.

Not the empires of real history, but of its fantasy echo:

Ottoman — promotion, conscription and siege: turn the enemy's men to your side and bring down their walls with cannon.

Byzantium — raise walls, burn with Greek Fire, silence your enemy with diplomacy.

China — gunpowder and numbers: Powder Soldiers that explode on death, and a Dragon Assault that floods the board in a single turn.

Persia — Immortals who are always replaced, war elephants, and a treasury fed by satrapies.

Austria — a realm with two heads: it opens slowly, then presses from both wings at once. Coalition binds your army into one body, and the guns speak every turn.

Every match is a single match.

In the tournament you fight each rival exactly once; the winner moves on to the next empire. Defeat doesn't end your campaign — the same rival returns, and the number of attempts it took is recorded in your Conquest Log. Victory is not cheap; it is written down.

And at the end of the road: a question mark.

When five empires have fallen, a sixth challenger appears. Its identity stays hidden for the whole tournament — an empire with its own cards, its own seals and its own rules, nothing but a question mark until you reach it. And there is no guarantee it will be the same one next time.

Or call a friend.

Invite someone from your Steam friends list to your lobby. Each of you picks an empire and a seal, brings the deck you built, and you play a single match. No matchmaking, no ladder — just the two of you. When it's over, call for a rematch or head back to the lobby and pick new empires.

Features

5 playable empires, 149 cards, 25 ruler seals

A unique rank system where cards are promoted on the board

Bo1 tournament campaign and the Conquest Log

Play With a Friend: online one-on-one matches by Steam invite

Deck builder: build your own deck for every empire

Hidden final challengers

A fully fictional world: no real historical figures, only titles

Offline single-player tournament, three difficulty levels

7 languages: English, Turkish, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese

Steam gallery

Screenshots

12 available
More game data · Seller history