Store data
- UK price
- £2.65
- US price
- $2.69
- Positive reviews
- 71%
- Total reviews
- 21
- Release date
- 25 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
6 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 32 | — | — | 6 | — |
| October 2026 | 10 | -22 | -68.8% | 4 | -71.2% |
| September 2026 | 32 | — | — | 14 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £2.65 | £2.38 | 10% | £2.38 | No change recorded |
| United StatesUSD · US | USD | US$2.99 | $2.69 | 10% | $2.69 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
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| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
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| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | PEN | PEN 8.49 | S/.7.64 | 10% | S/.7.64 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱109.00 | P98.10 | 10% | P98.10 | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
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| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
AN IDLE RPG THAT RUNS LIKE AN OPERATING SYSTEM
AFK does not ask for your attention. It gives you a desktop. Your battle plays out live in a 990x76 strip inside the taskbar while you keep windows open, compare gear and plan the next build. Click the strip and the fight goes fullscreen. Close it and your army keeps going.
BUILD AN ARMY, NOT AN APM SCORE
Nine heroes, three on the field. Weapons, off-hands and elements are class-locked, so a party is a decision rather than a slot machine. Skill trees, rune allocations and prestige nodes stack into a build you can actually read.
YOU WRITE THE LOOT RULES
In an idle game loot is a stream, not a sequence of events. Instead of turning hundreds of overnight drops into hundreds of decisions, you write the rules once: ask me about legendaries, send runes to the cube, melt the rest. The pipeline enforces them and only the exceptions reach you. The decision queue holds at most fifty items and never touches your bag.
LOOT YOU DECIDE ON
Ten rarity tiers from Bit to Yotta. Implicit lines, affixes, enhancement from +0 to +25 with real downgrade risk, sockets, and runes that carry three candidate stats. The roll happens when you socket them, not when they drop.
THE CUBE
Turn runes into gems and gems back into runes. Every enhancement shows you its true success chance before you commit anything.
FIVE ACTS, FOUR DIFFICULTIES, ONE ENDLESS TOWER
Normal, Nightmare, Hell and Torment, each one unlocked by clearing the last. A stage map that mutates weekly, a tower with no ceiling, and timed Boss Rush races with a real reward ladder and a leaderboard.
ASYNCHRONOUS PVP THAT REPLAYS
Send your army to the arena. The server re-simulates the fight with the same deterministic engine your client runs, then hands you the replay. No lag, no waiting for an opponent, no arguments about what happened.
CLANS AND CHAT
A clan headquarters with members, contributions, a shared development tree, announcements and applications. Channels, direct messages and mentions.
SOUND WITH NO SAMPLES
Every effect and the background music are synthesised in code from waveform functions - no audio files ship with the game. Effects and music have separate volume controls.
PLAYS IN TWELVE LANGUAGES
Full interface in English, Turkish, German, French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean and Simplified Chinese.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Ach First Blood | 95.6% |
| 02 | Ach Kills 100 | 78.9% |
| 03 | Ach Boss 10 | 60.8% |
| 04 | Ach Kills 1000 | 54.7% |
| 05 | Ach Hero 10 | 48.5% |
| 06 | Ach Act2 | 47.8% |
| 07 | Ach Boss 1 | 47.8% |
| 08 | Ach Kills 10000 | 35.1% |
| 09 | Ach Gold 100k | 34.0% |
| 10 | Ach Grade Leg | 30.7% |
| 11 | Ach Army Full | 30.4% |
| 12 | Ach Pets 3 | 30.4% |
| 13 | Ach Act3 | 29.3% |
| 14 | Ach Tower 5 | 25.0% |
| 15 | Ach Cube 10 | 23.5% |
| 16 | Ach Act4 | 20.2% |
| 17 | Ach Nightmare | 20.2% |
| 18 | Ach Prestige 1 | 14.4% |
| 19 | Ach Act5 | 13.7% |
| 20 | Ach Hero 50 | 13.7% |
| 21 | Ach Grade Arc | 10.1% |
| 22 | Ach Synth 50 | 9.7% |
| 23 | Ach Prestige 5 | 9.0% |
| 24 | Ach Hell | 8.3% |
| 25 | Ach Torment | 7.6% |
| 26 | Ach Tower 25 | 7.6% |
| 27 | Ach Cube 25 | 0.7% |
| 28 | Ach Grade Cosmic | 0.0% |
Improved character animations and skill effects, and fixed effects remaining on screen longer than intended. Reduced loading stutters and visual clutter during combat. Refined the viewing pace of Arena battles. Fixed movement controls and new-attempt behavior in events. Fixed overflowing text in Synthesis. Refreshed item selection and Enhance buttons, and made the success chance easier to read.
Read full update on Steam ↗This update fixes Event and Arena issues and adds Steam transfers for Rune Stones. • Fixed characters continuing to walk in one direction when an event chest appeared. • Fixed unnecessary Arena refreshes and flickering. • Fixed the connection issue preventing opponents’ combat power and win estimates from loading. • Completed Immortal rune tree node names, descriptions, and interface text in all 12 supported languages. • Increased Rune Stone drop chance by 30% relative to the previous rates. • Rune Stones can now be sent to Steam and brought back into the game through Steam Transfers in packs of 10. Added new artwork for the pack. • Rune Stones are now included in Check Entire Inventory. Download the update and restart the game. To transfer your Rune Stones, use Check Entire Inventory again on the Steam Transfers screen.
Read full update on Steam ↗Fixed an inventory capacity issue that prevented some players from loading their saves. Prevented unnecessary retries when the same error occurs. Please restart the game after downloading the update.
Read full update on Steam ↗https://clan.fastly.steamstatic.com/images/46290248/749ba18dd1646823f0e0fdf3685936dd7293573c.jpg Commanders, the world of AFK is growing! Discover new challenges, new ways to develop your army and rewards to pursue, alongside improvements that make everyday play smoother. Discover four new events Take on Data Invasion, Laser Labyrinth, Convoy Defense and Last Line. Track your period record, ranking and chest rewards in the Expedition Center. In Last Line, build and upgrade three tower types, protect your core and prepare for a boss every five waves. Events open according to the schedule announced in the game. Beyond the rune tree: Immortal Complete the standard rune tree to unlock the Immortal tree, with 6 branches, 193 nodes and 1777 total levels. Immortal bonuses apply to Arena, live PvP, PvP practice and clan siege PvP battles. They do not apply to PvE, the Tower, bosses or races....
Read full update on Steam ↗Synthesis arrives in the Cube! Use spare equipment for a chance to create an item of a higher rarity. Select nine items in the Cube’s new Synthesis screen, review the chance and cost, then confirm your attempt. First-time connection: If Synthesis asks you to connect your Army, use Open Arena. Complete Update My Army in Arena, then return to Cube > Synthesis. Opening Arena alone does not start a transfer or a synthesis attempt. Use 9 eligible equipment items of the same rarity. Weapons, armor, and other equipment types can be mixed. A successful attempt creates one random equipment type of the next rarity. Success is not guaranteed. The output level is the average level of the nine selected items, rounded down. Equipped, enhanced, protected, or rune-socketed items cannot be selected. Common synthesis starts at 1,000 gold + 10 Rune Stones. Each higher input rarity triples the gold cost...
Read full update on Steam ↗This small update improves syncing between your current Army and Arena. Fixed an unlinked army incorrectly being shown as up to date. Fixed repeated updates when the army lineup had not changed. Fixed a stage-name mismatch that could prevent Army syncing. Improved recovery when the game is restarted or the connection is interrupted during syncing. Once an account completes syncing, its Arena card and combat lineup use the same approved hero levels, equipment and skills. Army syncing is enabled per account; this patch does not automatically migrate every existing account. Existing Arena and Race access is preserved for accounts outside the controlled sync rollout. Thank you to everyone who reported the issue and shared footage.
Read full update on Steam ↗This update improves tank protection, boss encounters, and healer behavior, makes gold easier to understand, and fixes interface issues that interrupt everyday play. PvE combat balance Living frontline tanks take priority for nearby single-target attacks.Boss special attacks now have a preparation warning and a recovery gap before the next basic hit.The maximum-health damage cap on boss single-target spells has been reduced from 85% to 55%.Other melee heroes near the tank take 25% less damage from the boss area slam.Healers save healing for an ally below 70% health or combined team health loss of at least 20%. Regrowth retains its 8-second base cooldown. These changes apply to campaign and tower combat; Arena and race balance are preserved. Gold and loot Click the gold balance for a usage guide and a savings target for your next character.Game gold and Arena coins are more clearly dis...
Read full update on Steam ↗Fixed an incorrect “Update available” message that could block access to the game after actions on the Race screen. Fixed outdated character levels appearing in the Arena after updating your army. The Arena roster, level badges, and power comparisons now use the current army information acknowledged by the server. Please update the game through Steam and restart it.
Read full update on Steam ↗We removed the “real money” labels from the in-game shop and simplified purchase wording in all 12 languages. Product prices and Steam purchase confirmation remain visible as before.
Read full update on Steam ↗Improved character animations and skill effects, and fixed effects remaining on screen longer than intended. Reduced loading stutters and visual clutter during combat. Refined the viewing pace of Arena battles. Fixed…
This update fixes Event and Arena issues and adds Steam transfers for Rune Stones. • Fixed characters continuing to walk in one direction when an event chest appeared. • Fixed unnecessary Arena refreshes and flickerin…
Fixed an inventory capacity issue that prevented some players from loading their saves. Prevented unnecessary retries when the same error occurs. Please restart the game after downloading the update.
https://clan.fastly.steamstatic.com/images/46290248/749ba18dd1646823f0e0fdf3685936dd7293573c.jpg Commanders, the world of AFK is growing! Discover new challenges, new ways to develop your army and rewards to pursue, a…
£2.38 → £2.65.
0 positive · 1 negative.