Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 5194330

AFK - Army For Keyboard

View on Steam ↗Updated 22 Oct · 08:31 UTC
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Steam Achievements
  • In-App Purchases
  • Adjustable Text Size
  • Camera Comfort
Steam

Store data

UK price
£2.65
US price
$2.69
Positive reviews
71%
Total reviews
21
Release date
25 September 2026
Concurrent players2Most recent successful sample
Today's peak552/144 samples
Tracked peak32Highest retained daily peak
Steam rating71%21 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5194330
App type
Game
Publisher
Supported systems
Windows
Genres
Casual, Indie, RPG, Strategy
Release date
25 September 2026
Last player update
22 Oct · 08:31 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i3-6100 / AMD FX-6300
Memory
4 GB RAM
Graphics
DirectX 11 compatible, 2 GB VRAM (GeForce GTX 750 Ti / Radeon R7 260X)
DirectX
Version 11
Network
Broadband Internet connection
Storage
1 GB available space
Sound Card
DirectX compatible sound card
Recommended
Requirement
Requires a 64-bit processor and operating system

Launch window

Released 25 September 2026 · Tracking from 25 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
22
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£2.38
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
32
Steam reviews
1872% positive
Twitch peak
Not recorded
Price observed
£2.38
Top Sellers
No appearanceNo ranked days

6 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 5Average 3Latest 2
0134521 Oct 2026, 09:00 UTC22 Oct 2026, 08:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days32——6—
October 202610-22-68.8%4-71.2%
September 202632——14—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

AN IDLE RPG THAT RUNS LIKE AN OPERATING SYSTEM

AFK does not ask for your attention. It gives you a desktop. Your battle plays out live in a 990x76 strip inside the taskbar while you keep windows open, compare gear and plan the next build. Click the strip and the fight goes fullscreen. Close it and your army keeps going.

BUILD AN ARMY, NOT AN APM SCORE

Nine heroes, three on the field. Weapons, off-hands and elements are class-locked, so a party is a decision rather than a slot machine. Skill trees, rune allocations and prestige nodes stack into a build you can actually read.

YOU WRITE THE LOOT RULES

In an idle game loot is a stream, not a sequence of events. Instead of turning hundreds of overnight drops into hundreds of decisions, you write the rules once: ask me about legendaries, send runes to the cube, melt the rest. The pipeline enforces them and only the exceptions reach you. The decision queue holds at most fifty items and never touches your bag.

LOOT YOU DECIDE ON

Ten rarity tiers from Bit to Yotta. Implicit lines, affixes, enhancement from +0 to +25 with real downgrade risk, sockets, and runes that carry three candidate stats. The roll happens when you socket them, not when they drop.

THE CUBE

Turn runes into gems and gems back into runes. Every enhancement shows you its true success chance before you commit anything.

FIVE ACTS, FOUR DIFFICULTIES, ONE ENDLESS TOWER

Normal, Nightmare, Hell and Torment, each one unlocked by clearing the last. A stage map that mutates weekly, a tower with no ceiling, and timed Boss Rush races with a real reward ladder and a leaderboard.

ASYNCHRONOUS PVP THAT REPLAYS

Send your army to the arena. The server re-simulates the fight with the same deterministic engine your client runs, then hands you the replay. No lag, no waiting for an opponent, no arguments about what happened.

CLANS AND CHAT

A clan headquarters with members, contributions, a shared development tree, announcements and applications. Channels, direct messages and mentions.

SOUND WITH NO SAMPLES

Every effect and the background music are synthesised in code from waveform functions - no audio files ship with the game. Effects and music have separate volume controls.

PLAYS IN TWELVE LANGUAGES

Full interface in English, Turkish, German, French, Italian, Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean and Simplified Chinese.

Steam gallery

Screenshots

7 available
Observed momentum

Moving similarly

Compared with the latest two retained daily readings

Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.

More game data · Seller history