Store data
- UK price
- £6.29
- US price
- $5.59
- Positive reviews
- 100%
- Total reviews
- 4
- Release date
- 28 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
6 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 6 | — | — | 0 | — |
| October 2026 | 3 | -3 | -50.0% | 0 | -88.3% |
| September 2026 | 6 | — | — | 2 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £6.29 | £5.03 | 20% | £5.03 | No change recorded |
| United StatesUSD · US | USD | US$6.99 | $5.59 | 20% | $5.59 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
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| PhilippinesPHP · PH | PHP | ₱235.00 | P188.00 | 20% | P188.00 | No change recorded |
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| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Keep It Farming is a cozy pixel-art incremental game about turning a tiny plot of mud into a thriving farm and shop. Plow, plant and water your crops, harvest them at the perfect moment, stock your warehouse and sell everything across the counter of your very own farm store.
You start with one coin and one plot of land. You plow, plant, water and harvest. You sell what you grow, expand the warehouse and buy pricier seeds: herbs, flowers, roots, vegetables and fruit orchards. You open your shop and serve customers one by one. You hire employees and automate the farm. Then you automate the shop too.
With the experience you earn along the way you buy permanent upgrades on the Legacy tree. And when you're ready, you sell your franchise: you start another one from scratch, with no land, no employees, no shop, no seeds and no coins. The only thing you carry over is your Legacy, and with it the next farm grows far faster than the last.
Streaming? Turn on Twitch mode, type your channel name and that's it: everyone who talks in your chat shows up inside the game with their name over their head, as one of your farmhands or as a customer in your shop. No tokens, no login, nothing to install. Your community gets to watch themselves plow, harvest and shop on your farm... and sticks around to see how they're doing.
Unlock herbs, flowers, roots, vegetables and fruit orchards. Every seed has its own rhythm, its own price and its own secrets - and a golden crop is always one harvest away.
You never start again with the same seeds. Each franchise sale unlocks a catalogue, and each catalogue changes how the farm plays.
Herbs : they sell themselves the moment you harvest them. No warehouse, no shop, no waiting for a customer. This is your engine: small returns, constant cash, and the rhythm you fall into while you plan everything else.
Flowers : these don't sell on their own. They go to the warehouse and cross the counter of your shop, and the ones you put on display pull in more customers - sunflowers most of all. You play them thinking about the shelf, not just the price.
Roots : one single harvest per planting, expensive and slower than herbs. This is the plant-it-and-go catalogue: fewer clicks, more value per tile, and a reason to walk away and come back.
Vegetables : they regrow. One planting gives you harvest after harvest, with one watering per regrowth, until the plant dries out and the tile needs plowing again. They pay off when you stay on top of the farm.
Fruit trees : permanent trees in the corners of the plot. No watering, no plowing, they never dry out: the fruit falls on its own and piles up until someone collects it. This is the automation catalogue - you pay a lot to stop touching the farm.
Recruit employees who plow, water, harvest and run the register while you plan the next expansion. Dress them up in the wardrobe and build a farm that runs itself.
Keep the shelves full: customers walk in with their own tastes, their own moods and their own wallets. Price smart, restock fast and watch the coins roll in.
Overcast skies, storms and lightning can wreck a harvest... or supercharge it. Magic butterflies and rainbows of fortune bring surprises of their own.
When the sun goes down, spend your tickets at the mysterious roulette and collect amulets that bend the rules of the farm.
Complete missions, reach milestones and grow a Legacy tree that makes every new beginning stronger than the last.
Twitch mode: your chat's names on your employees and customers, nothing to set up
5 crop families with dozens of seeds, golden variants and secrets to discover
Employees with roles and outfits - the farm keeps working while you plan
Dynamic weather: overcast days, storms, lightning, butterflies and rainbows
The Night Bazaar: a roulette of prizes, tickets and rare amulets
A full prestige system: the Legacy tree makes every run stronger
Missions and milestones at every step of the journey
Interface in English, Spanish, French, Italian and Portuguese
Short sessions or long marathons: the farm keeps its own pace
| # | ||
|---|---|---|
| 01 | Ach First Harvest | 100.0% |
| 02 | Ach First Golden | 97.0% |
| 03 | Ach Harvests 100 | 88.0% |
| 04 | Ach First Employee | 80.5% |
| 05 | Ach Met Mysterious Man | 76.1% |
| 06 | Ach First Customer | 73.1% |
| 07 | Ach Golden 10 | 65.6% |
| 08 | Ach Customers 100 | 58.2% |
| 09 | Ach Harvests 1k | 58.2% |
| 10 | Ach Golden 100 | 55.2% |
| 11 | Ach Collection 25 | 47.7% |
| 12 | Ach First Franchise | 46.2% |
| 13 | Ach Customers 1k | 35.8% |
| 14 | Ach Catalog Flores | 34.3% |
| 15 | Ach Collection 50 | 29.8% |
| 16 | Ach Catalog Hierbas | 28.3% |
| 17 | Ach Catalog Raices | 23.8% |
| 18 | Ach Ending | 19.4% |
| 19 | Ach Secret Ending | 19.4% |
| 20 | Ach Catalog Frutales | 17.9% |
| 21 | Ach Catalog Hortalizas | 17.9% |
| 22 | Ach Harvests 10k | 10.4% |
| 23 | Ach Legacy Complete | 10.4% |
| 24 | Ach Collection 100 | 7.4% |
| 25 | Ach First Coin B | 5.9% |
| 26 | Ach First Coin Ta | 1.4% |
1 positive · 0 negative.
1 positive · 0 negative.
£5.03 → £6.29.
1 positive · 0 negative.
6 concurrent players — the highest daily peak recorded at that point.
3 concurrent players — the highest daily peak recorded at that point.