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Steam player data · App 5188860

Royals7

View on Steam ↗Updated 27 Oct · 13:11 UTC
  • Single-player
  • Multi-player
  • PvP
  • Shared/Split Screen PvP
  • Shared/Split Screen
  • Remote Play Together
  • Family Sharing
Steam

Store data

UK price
£1.79
US price
$1.99
Positive reviews
100%
Total reviews
1
Release date
29 September 2026
Concurrent players0Most recent successful sample
Today's peak067/144 samples
Tracked peak1Highest retained daily peak
Steam rating100%1 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5188860
App type
Game
Supported systems
Windows
Genres
Strategy
Release date
29 September 2026
Last player update
27 Oct · 13:11 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
64-bit dual-core with SSE4.2 support (Intel Core i3-2100 / AMD FX-4300 or better)
Memory
2048 MB RAM
Graphics
Integrated graphics with full OpenGL 3.3 or Direct3D 11 support (Intel HD Graphics 4000 or newer)
Storage
500 MB available space
Sound Card
Any Windows-compatible audio device
Additional Notes
64-bit Windows only. Runs on the OpenGL compatibility renderer — Vulkan and DirectX 12 are not required. Same Device, Vs Computer and the Proving Grounds play fully offline; only Online matches need an internet connection.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 (64-bit)
Processor
64-bit quad-core, 2.5 GHz or faster (Intel Core i5 / AMD Ryzen 3 or better)
Memory
4096 MB RAM
Graphics
Any dedicated GPU with OpenGL 3.3 support and 1 GB VRAM
Network
Broadband Internet connection
Storage
500 MB available space
Sound Card
Any Windows-compatible audio device
Additional Notes
1920x1080 or higher recommended. The board scales to any resolution and aspect ratio from 1280x720 up, windowed or fullscreen. A broadband connection is required for online matches.

Launch window

Released 29 September 2026 · Tracking from 29 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£1.79
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£1.79
Top Sellers
No appearanceNo ranked days

6 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011126 Oct 2026, 15:00 UTC27 Oct 2026, 13:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——0—
October 20261+1—0—
September 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Four in a row is the easy part. Earning each square is the game.

Every cell on the board shows a number. To claim it you have to build that number out of the cards in your hand — and there is always more than one way. First to line up four wins: across, down, or along either diagonal.

THE MATH IS THE MOVE

Your hand is five cards, worth 1 to 6. A cell reading 96 does not want a 96 — it wants a 9 and a 6 glued together. A cell reading 30 will take 5 × 6, or 6 × 5, or 2 & 4 + 6. You get up to three cards and six operations:

Concatenate  — 9 & 6 = 96. The shortcut to the big two-digit targets.

Exponent — 4 ^ 2 = 16.

Multiply and Divide — division must come out exact. There are no fractions in this kingdom.

Add and Subtract  — and dipping negative part-way through an expression is perfectly legal.

The board reads strictly left to right — no order of operations, ever. 2 + 3 × 4 is 20 here, not 14.  That one rule turns plain arithmetic into a puzzle about sequence: the cards you hold matter less than the order you spend them in.

TWO KINGDOMS, TWO RULESETS

ROYALS 7  — the open game. One to three cards, any operations you like, two-digit targets across a 6×6 grid. Every number on the board is yours to shape.

DECREE — the board dictates the math. Every column flies a banner: + − × ÷ ^. That is the only operation permitted in that column. Targets are single digits, and every move is exactly two cards — never one, never three. You do not choose the operation. You choose two cards and go hunting for the column that will accept them.

And once per match, you may issue an EDICT .

An Edict demolishes an entire column. Everything standing in it is destroyed, every column to its right slides one place left, and a freshly rolled column — new law, new targets — marches in at the far end. Pulling a column out makes its neighbours adjacent, which means the slide can complete a line of four that nobody ever actually played. Those lines count.

Demolish at your own peril: if the shift completes a line for both players at once, the victory goes to the player who did not  call the Edict.

THE DECK NEVER RUNS OUT

Forty-eight cards, eight copies each of 1 through 6. Spend them and they leave your hand at once, but replacements only arrive at the start of your next turn — so a three-card play leaves you thin for a round. That is the real cost of a clever move.

Nothing is ever destroyed, though. When the last card leaves the deck, the discard pile is shuffled and becomes the deck again. You can always draw. You just cannot always draw well.

WAYS TO PLAY

Same Device  — two players, one screen, taking turns.

Vs Computer — face the court's strategist at three strengths.

Online — host a match or join a friend's across the network.

The Proving Grounds — eight short trials, one move each, teaching the ways of both kingdoms. Replay any of them freely.

CHOOSE YOUR BATTLEFIELD

Standard — the hand-tuned layout, identical every game. Each number appears exactly twice, at opposite ends of the grid, so no corner favors either player.

Mirrored — a fresh board every match under the same fairness rules: every number twice, the grid symmetric about its centre.

Random — every cell drawn on its own. Common numbers land often, awkward ones rarely. No symmetry, no promises.

Every printed number is reachable with the deck. There are no dead cells.

THE SUMS ARE NOT THE TEST

Select your cards and every cell you can currently claim lights up. Stuck? All results lists every number your hand can reach and flags the ones sitting on an open cell right now — click a row and the operations drop straight onto the play line.

The game will happily do the arithmetic. It will not tell you which square to take.

AT A GLANCE

Two complete rulesets — Royals 7 and Decree — each with its own board, its own maths, and its own tutorial trials

Local two-player, three AI strengths, and online play against a friend

Three board generators, from a hand-balanced fixed layout to a weighted random draw

Eight one-move challenges in the Proving Grounds

Six operations including concatenation and exponents, with strict left-to-right evaluation

A 48-card cycle that recirculates forever — no dead hands, no unwinnable draws

Fullscreen, reduced-motion, and brisk-animation options

Steam gallery

Screenshots

5 available
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