Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 5180840

Goliath Rogue

View on Steam ↗Updated 08 Oct · 14:41 UTC
  • Single-player
  • Steam Achievements
  • Adjustable Text Size
  • Camera Comfort
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
Steam

Store data

UK price
Free
US price
Free
Positive reviews
—
Total reviews
0
Release date
8 October 2026
Concurrent players2Most recent successful sample
Today's peak321/144 samples
Tracked peak3Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5180840
App type
Game
Supported systems
Windows
Genres
Action, Indie, RPG, Free To Play
Release date
8 October 2026
Last player update
08 Oct · 14:41 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Dual-core x86-64, 2.0 GHz
Memory
4096 MB RAM
Graphics
OpenGL 3.3 compatible GPU with 512 MB VRAM (Intel HD 4000 / GeForce GT 630 or newer)
Storage
300 MB available space
Additional Notes
Runs on Godot's OpenGL Compatibility renderer - Vulkan is not required.
Recommended
OS
Windows 11 64-bit
Processor
Quad-core x86-64, 2.5 GHz or faster
Memory
8192 MB RAM
Graphics
Dedicated GPU with 1 GB VRAM, OpenGL 3.3 or newer
Storage
300 MB available space

Linux

Minimum
OS
SteamOS 3.0, Ubuntu 22.04 LTS or newer (64-bit)
Processor
Dual-core x86-64, 2.0 GHz
Memory
4096 MB RAM
Graphics
OpenGL 3.3 compatible GPU, Mesa 22 or newer
Storage
300 MB available space
Additional Notes
Runs on Godot's OpenGL Compatibility renderer - Vulkan is not required.
Recommended
OS
SteamOS 3.0 or Ubuntu 24.04 LTS (64-bit)
Processor
Quad-core x86-64, 2.5 GHz or faster
Memory
8192 MB RAM
Graphics
Dedicated GPU with 1 GB VRAM, OpenGL 3.3 or newer
Storage
300 MB available space

Launch window

Released 8 October 2026 · Tracking from 8 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
3
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Free
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
3
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
Free
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 3Average 2Latest 3
0122308 Oct 2026, 11:00 UTC08 Oct 2026, 14:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days3——1—
October 20263——1—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

I've always wanted to keep some progression when playing a Survivors game. Something that, after a good run, gives you some results. So this is a Survivors game, but with gear that you can loot and craft, a town that you can upgrade, villagers, talent tree, stat trees. I'm completely inept, so I've used AI all the way here . It's been fun, but I want to be clean about it, out of respect, so you can skip the game if you have any problem with this. It isn't diffusion art though, it's text based, so I haven't used a model trained on someone else's art for this. Everything was made with Claude, plain text, and I've edited some of the art and numbers by hand after, and by some I mean very little.

Steam gallery

Screenshots

11 available
More game data · Seller history