Store data
- Store status
- Coming soon
- Scheduled release
- 15 November 2026
- Positive reviews
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- Total reviews
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- Release date
- 15 November 2026
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Ilenor the Brave has a problem. His magic wand, his cauldron and his precious diamond have all been stolen, and the cunning witch Thazelius has run off with his beloved cat, Shadowtongue, deep into Glimmelion. Help Ilenor blast through 36 levels of retro chaos, defeat the bosses and get everything back, one magic bolt at a time!
Run, jump, and shoot your way through hand-crafted pixel levels in the tradition of early-90s shareware platformers like Commander Keen, Duke Nukem and Hocus Pocus. Every enemy, projectile, and pickup is rendered in crisp, low-resolution pixel art with synthesized 8-bit-style sound effects.
Retro pixel graphics in the style of classic 90s shareware platformers
Back to basics: 36 levels to explore in every direction, spread over 4 episodes
Harness the power of Shadowtongue: uncover the hidden golden paw, then call on your rescued cat to wipe out up to 5 enemies on screen, twice per level.
Smooth parallax scrolling backgrounds unique to each episode
Dynamic random weather effects - lots of possible combinations!
Unique old school sound effects and MIDI music reminiscent of 80s and 90s games
CRT, handheld, terminal and sepia screen filters for that authentic retro experience!
Game saving and loading (up to 5 slots), including auto save
Ascension mode: finish the main game, then play it all again with 10 Ascension levels of difficulty modifiers that keep stacking up. Built for hardcore players!
Leaderboards so you can compete with friends!
Arcane Dash v1.0.3R update is up for the full game! Fixes and tweaks: 🛠️ Fixed a cloud save syncing issue, so Ilenor can continue his quest on all your devices 💀 Bosses no longer come back to life when you restore a save made after beating them 🎮 Smoother framerate on the scrolling main menu backgrounds on Steam DeckLaunching 16th November!
Read full update on Steam ↗Hi everyone!A new update is live for both the demo (v1.10S) and the full game (v1.0.2R). Here's what's new:GameplayEvery level now opens with its name and "Start!", and you can move straight away. Boss levels get their own, more dramatic entrance, and the epilogue has one too.Checkpoints for Ascension mode: switch them on under Options > Gameplay, and checkpoint orbs in each level let you restart from the last one you touched if you die. They're off by default, so the classic "one life per level" challenge stays the same. (Full game only.)The Level Complete screen now shows an icon next to each award you earned: all gems, all enemies and the Golden Paw.Look and soundA new Filters menu in Options: black and white, sepia, a green terminal screen, a four-shade handheld look and smooth edges. The CRT filter has moved here too, and you can combine it with the others.The pause menu now blur...
Read full update on Steam ↗Hi everyone,v1.09S is now live. Here's what's new:New option: Reduce Camera Motion. It lessens the vertical camera movement when you jump, for anyone who finds the screen movement uncomfortable. You'll find it under Options > Accessibility. It's off by default.The options menu is now split into sections: Audio, Display, Gameplay, Accessibility and Language, so settings are easier to find.Thanks to a player for the feedback that led to the camera option. If you have any other suggestions or run into anything odd, let me know in the discussions.Thanks for playing, James Java Sorcery
Read full update on Steam ↗🚨 New update alert! 🚨Arcane Dash demo update v1.08S is live! You gave me your feedback, and I listened - jumps can now either be FAST or FLOATY! You can pick when you start a new game (see below)!FAST: the classic jump (default)FLOATY: same jump with a short glide on the way downAlso new - hold DOWN to look below you - handy for seeing if you should make the jump!Added accessibility option to toggle lightning on or offChange your jump any time in Options > JUMP TYPE.Controller players: if Up on the stick was acting like Down, you may need to clear your controller settings in Steam and get the new one.Check out the new changes and let me know what you think!
Read full update on Steam ↗Pushing an Arcane Dash demo update mid-Next Fest is risky, but I have addressed some of the feedback I have been getting. Have no fear, v1.07S is here! Fixed a bug where Esc wouldn’t close the pause menu Ability to skip the end of level score tally Clearer tutorial for move/shoot controls More prominent level names on the end of level screen Background parallax scrolling toggle Thanks to all for the feedback!
Read full update on Steam ↗Demo update v1.06S is live! ✨ Small polish, big on charm: gems now have a shimmer, and health pickups have a heartbeat animation. 💎❤️Spikes now extend and retractSound and music volume steppers in the options menu (far left = off, far right = full volume) The first 9 levels are free on Steam, shareware-style:
Read full update on Steam ↗Demo update v1.05S Steam Next Fest starts October 19, and the Arcane Dash demo is ready for it! What's new in v1.05S A Wishlist on Steam link is now in the main menu A wishlist link at the end of Episode 1App Icons have been updated for Windows and Linux Try Episode 1 for free Play the first 9 levels as Ilenor, a young sorcerer racing to recover four stolen items and save the land of Glimmelion. 27 more levels, new enemies and epic boss battles await in the full game. Launching November 16, 2026 on Windows, Linux and SteamOS. Enjoyed the demo? Wishlist Arcane Dash so you're notified at launch. A review helps too, though Steam only lets you leave one after you've launched and played the demo. Thank you for playing! James / Java Sorcery
Read full update on Steam ↗Hey everyone! I've just pushed a significant update to the Arcane Dash demo. Here's what's new: 🌩️ Updated backgrounds and weather effects - Glimmelion looks better than ever with reworked visuals across Episode 1. ⚔️ Completely reworked boss encounter - The battle against Thazelius has been significantly improved, and there's a little surprise waiting for you at the end. 👀 💾 As always your save data is preserved so you can jump straight to the action. If you've already played the demo we'd love for you to give it another run and see what's changed — especially that boss fight! And if you haven't tried it yet, episode 1 is completely free with no time limits or restrictions. Launching November 2026 - wishlist now to be notified on launch day! 🧙 Arcane_Dash__A_Pixel_Adventure/
Read full update on Steam ↗Quick demo update! 🧙 Added auto save to the demo - so it will save at the start of each levelAdded an option to the game over screen to try again from the current level - players will no longer have to start the whole game again! This adds a much smoother experience!Improved the end of episode screen with the game’s launch window - Arcane Dash launches November 2026. If you enjoyed the demo, wishlist now to be notified on launch day!
Read full update on Steam ↗Steam currently lists 15 Nov 2026 as the release date.
Arcane Dash v1.0.3R update is up for the full game! Fixes and tweaks: 🛠️ Fixed a cloud save syncing issue, so Ilenor can continue his quest on all your devices 💀 Bosses no longer come back to life when you restore a…
Hi everyone!A new update is live for both the demo (v1.10S) and the full game (v1.0.2R). Here's what's new:GameplayEvery level now opens with its name and "Start!", and you can move straight away. Boss levels get thei…
Hi everyone,v1.09S is now live. Here's what's new:New option: Reduce Camera Motion. It lessens the vertical camera movement when you jump, for anyone who finds the screen movement uncomfortable. You'll find it under O…
🚨 New update alert! 🚨Arcane Dash demo update v1.08S is live! You gave me your feedback, and I listened - jumps can now either be FAST or FLOATY! You can pick when you start a new game (see below)!FAST: the classic j…
Pushing an Arcane Dash demo update mid-Next Fest is risky, but I have addressed some of the feedback I have been getting. Have no fear, v1.07S is here! Fixed a bug where Esc wouldn’t close the pause menu Ability to sk…