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Steam player data · App 5167010

By Royal Request

View on Steam ↗Updated 28 Sept · 12:20 UTC
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Steam Cloud
  • Family Sharing
Steam

Store data

UK price
£4.59
US price
$4.99
Positive reviews
—
Total reviews
0
Release date
28 September 2026
Concurrent players2Most recent successful sample
Today's peak214/144 samples
Tracked peak2Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5167010
App type
Game
Supported systems
Windows
Genres
Casual, Indie, Simulation, Strategy
Release date
28 September 2026
Last player update
28 Sept · 12:20 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3-4130 / AMD FX-6300 or equivalent
Memory
2 GB RAM
Graphics
OpenGL 3.3-capable graphics (Intel HD Graphics 4000 or better)
DirectX
Version 11
Storage
500 MB available space
Sound Card
Any Windows-compatible sound device
Additional Notes
64-bit system required; there is no 32-bit build.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 (64-bit)
Processor
Intel Core i5-6600K / AMD Ryzen 5 1600 or better
Memory
4 GB RAM
Graphics
Dedicated graphics card with OpenGL 4.6 support (NVIDIA GeForce GTX 650 or better)
DirectX
Version 11
Storage
500 MB available space
Sound Card
Any Windows-compatible sound device

Launch window

Released 28 September 2026 · Tracking from 28 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
2
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.59
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
2
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.59
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 2Average 2Latest 2
0112228 Sept 2026, 10:00 UTC28 Sept 2026, 12:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days2——2—
September 20262——2—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The worst posting in the kingdom

You are the newest and least important person at court, so you drew the worst posting in the kingdom: an empty clearing two days from the castle, with instructions to establish a supply post. You get a cart and a map. Nobody sees you off.

The castle stays there on the horizon for the whole game. The only road back is the work.

The crown makes its requests. You fill them.

A courier rides in with a letter, and Odo — the toad who has held this post for eleven years, and who does not work — reads it out. Wood and stone, at first. Planks and squared stone after that. By the end it is gilded cuirasses and jewelry for the king's table.

Ten letters. The last one is the ending.

Everything is a real thing, and you carry it

There is no shared pot of materials. Every log, bar and plank is a physical object lying where it was made, and every purchase is two moves: order it at the counter, which costs nothing and only says what that counter is now waiting for, then walk the materials over, an armful at a time.

Your satchel is the bottleneck of the entire game, and every upgrade to it is felt in your hands.

Put the camp where you want it

Choose a building and set it down on any open ground — before you can afford it. An unbuilt site is not a failure, it is somewhere for the next armful to go. Learn recipes at the tinker's stall, hire hands at the tavern to work the benches faster, and let a clearing turn into a working camp: smoke at the forge, the saw running, twenty people standing where there was grass.

Cozy, and it means it

No enemies, no combat, no fail states, no deadlines.

No prestige and no resets. One camp, one save, one continuous run from the first pine tree to the summons home.

Nothing is produced while you are away — and nothing is lost either. The camp is waiting exactly as you left it.

Coming up short is never a failure. What you brought is kept, and the rest simply waits.

In the camp

One screen that never changes and never stops growing — no map to cross, no loading between anything.

Nearly forty materials, from a pine log to steel seamed with crystal.

Around thirty recipes to learn, each one feeding the next: raw material, refined material, and finally the thing the crown actually asked for.

Workshops to raise, workers to hire, and dozens of upgrades to order.

Ten royal requests, told in letters, with a real ending.

Pixel art, a soundtrack to leave running, and autosave.

Fourteen languages.

Steam gallery

Screenshots

5 available
More game data · Seller history