Store data
- UK price
- £0.95
- US price
- $0.99
- Positive reviews
- 0%
- Total reviews
- 1
- Release date
- 13 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | 0 | 0.0% | 0 | -43.8% |
| October 2026 | 1 | 0 | 0.0% | 0 | -37.4% |
| September 2026 | 1 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £0.95 | £0.95 | 0% | £0.95 | No change recorded |
| United StatesUSD · US | USD | $0.99 | $0.99 | 0% | $0.99 | No change recorded |
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| MexicoMXN · MX | MXN | Mex$ 15.25 | Mex$ 15.25 | 0% | Mex$ 15.25 | No change recorded |
| MalaysiaMYR · MY | MYR | RM2.89 | RM2.89 | 0% | RM2.89 | No change recorded |
| NorwayNOK · NO | NOK | 12,00 kr | 12,00 kr | 0% | 12,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 1.59 | NZ$ 1.59 | 0% | NZ$ 1.59 | No change recorded |
| PeruPEN · PE | PEN | S/.2.85 | S/.2.85 | 0% | S/.2.85 | No change recorded |
| PhilippinesPHP · PH | PHP | P35.00 | P35.00 | 0% | P35.00 | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You are a detective of some small reputation, called downriver to Dreskmark because a mill burned and nobody will say why. What you find is a town that runs on debts nobody writes down, favours nobody admits to, and a trade everyone calls the Hush.
There is no combat. Not as a restriction — as the design. Every door in this game opens with a question, a noticed detail, or a name you were not supposed to know yet.
The game will not solve a case for you and will not quietly withhold the answer either. Every case is fair-play : the evidence that convicts is evidence you can find, and no accusation is possible that the town did not give you grounds for. When you name someone, you are staking your own reading of what you saw — and the game lets you be wrong.
28 hand-authored cases — arson, substitution, forged warrants, a name chalked on a door, a debt settled the quiet way.
Talk-gated discovery — you cannot ask about a crime nobody has mentioned to you. Rumour travels before you do.
A casebook that is yours — facts, leads and contradictions collect as you earn them, not as the plot needs them.
Choices with a verdict attached — proving what happened and deciding what to do about it are two separate acts, and the second one is harder.
Seven districts, from the mill yard to the bond house to the docks after dark, drawn as one continuous place rather than a menu of levels. Fully voiced townsfolk who repeat themselves the way real people do — differently the second time. Eight detectives to play, each of whom notices different things.
No randomness anywhere in the simulation. The same question asked twice gets the same answer, every clue sits where it was placed, and no case can become unsolvable through bad luck. If you missed something, you missed it — and it is still there.
Set in the world of Orenvalt.
| # | ||
|---|---|---|
| 01 | Lore-Read | 36.3% |
| 02 | Burned-Warrant-Solved | 9.0% |
| 03 | Chalked-Name-Solved | 9.0% |
| 04 | Clean-Hand | 9.0% |
| 05 | Cloth-Returned | 9.0% |
| 06 | Coin-In-The-Palm | 9.0% |
| 07 | Concords-Reach | 9.0% |
| 08 | Cornered-Man-Solved | 9.0% |
| 09 | Death-By-Omission | 9.0% |
| 10 | Deed-Made-Worthless | 9.0% |
| 11 | Dockside-Solved | 9.0% |
| 12 | Double-Bluff-Solved | 9.0% |
| 13 | Drowned-Clerk-Solved | 9.0% |
| 14 | False-Factor-Solved | 9.0% |
| 15 | False-Weight-Solved | 9.0% |
| 16 | Forced-Pen-Solved | 9.0% |
| 17 | Fraud-Laid-Bare | 9.0% |
| 18 | Held-Tongue-Solved | 9.0% |
| 19 | Helpful-Witness-Solved | 9.0% |
| 20 | Insight-Clear | 9.0% |
| 21 | Insight-Deepened | 9.0% |
| 22 | Ledger-Closed | 9.0% |
| 23 | Lore-Scholar | 9.0% |
| 24 | Marked-Coin-Solved | 9.0% |
| 25 | Mercy-In-Surety | 9.0% |
| 26 | Mill-Answered | 9.0% |
| 27 | Mill-Conviction | 9.0% |
| 28 | Miller-Found | 9.0% |
| 29 | Mothers-Confession-Solved | 9.0% |
| 30 | No-Murderers-Wound | 9.0% |
| 31 | One-As-Two-Solved | 9.0% |
| 32 | One-Night-Two-Acts | 9.0% |
| 33 | Own-Hand-Solved | 9.0% |
| 34 | Pawned-Ring-Solved | 9.0% |
| 35 | Perception-Honed | 9.0% |
| 36 | Perfect-Hour-Solved | 9.0% |
| 37 | Planted-Proof-Solved | 9.0% |
| 38 | Quiet-Hand-Solved | 9.0% |
| 39 | Quiet-Word-Kept | 9.0% |
| 40 | Rapport-Earned | 9.0% |
| 41 | Rapport-Trusted | 9.0% |
| 42 | Reason-Mastered | 9.0% |
| 43 | Reason-Sharpened | 9.0% |
| 44 | Rehearsed-Hour-Solved | 9.0% |
| 45 | Shield-The-Maid | 9.0% |
| 46 | Spoiled-Surety-Solved | 9.0% |
| 47 | Strongroom-Theft-Solved | 9.0% |
| 48 | The-Built-Alibi | 9.0% |
| 49 | The-Cell-Holds | 9.0% |
| 50 | The-Robbery-Undressed | 9.0% |
| 51 | The-Seam-In-The-Confession | 9.0% |
| 52 | The-Son-Named | 9.0% |
| 53 | Two-As-One-Solved | 9.0% |
| 54 | Two-Crimes-One-Hand | 9.0% |
| 55 | Two-Hands-Solved | 9.0% |
| 56 | Withheld-Draught-Solved | 9.0% |
| 57 | Wrong-Confession-Solved | 9.0% |
| 58 | Wrong-Cup-Solved | 9.0% |
| 59 | A-Made-Peace-Kept | 0.0% |
| 60 | Abetting-The-Claim | 0.0% |
| 61 | Ash-And-Silence | 0.0% |
| 62 | Chasing-Two-Shadows | 0.0% |
| 63 | Consignment-Forgotten | 0.0% |
| 64 | Debt-Traced | 0.0% |
| 65 | Down-The-March-Road | 0.0% |
| 66 | Down-The-River-Road | 0.0% |
| 67 | Frame-Turned-Inward | 0.0% |
| 68 | Gone-Down-The-Road | 0.0% |
| 69 | Hand-And-Head-Free | 0.0% |
| 70 | Hand-And-Will-Both | 0.0% |
| 71 | Hands-Craft | 0.0% |
| 72 | Hands-Sure | 0.0% |
| 73 | Let-It-Lie | 0.0% |
| 74 | Let-Sleep-The-Dead | 0.0% |
| 75 | Letter-Of-The-Law | 0.0% |
| 76 | Merciful-Ledger | 0.0% |
| 77 | Mercy-In-Perfect-Hour | 0.0% |
| 78 | Mercy-In-Strongroom | 0.0% |
| 79 | Mothers-Debt-Settled | 0.0% |
| 80 | Name-Left-In-Chalk | 0.0% |
| 81 | Over-The-Town-Line | 0.0% |
| 82 | Own-Quiet-Exit | 0.0% |
| 83 | Perception-Keen | 0.0% |
| 84 | Quiet-Restitution | 0.0% |
| 85 | Recover-Quietly | 0.0% |
| 86 | Ring-Goes-Home | 0.0% |
| 87 | Served-The-Town | 0.0% |
| 88 | The-Alibi-Left-Holding | 0.0% |
| 89 | The-Charge-Left-Standing | 0.0% |
| 90 | The-Cleverest-Crime | 0.0% |
| 91 | The-Confession-Left-Standing | 0.0% |
| 92 | The-Deed-Left-Standing | 0.0% |
| 93 | The-Frame-Left-Standing | 0.0% |
| 94 | The-Hand-Unspoken | 0.0% |
| 95 | The-Merciful-Road | 0.0% |
| 96 | The-Peddlers-Shadow | 0.0% |
| 97 | The-Tidy-Story-Closed | 0.0% |
| 98 | The-Unmarked-Grave | 0.0% |
| 99 | Took-The-Hand | 0.0% |
| 100 | Unblotted-Ledger | 0.0% |
0 positive · 1 negative.
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.