Store data
- UK price
- £6.36
- US price
- $6.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 1 October 2026
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| United StatesUSD · US | USD | US$9.99 | $6.99 | 30% | $6.99 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Palimpsest Idle is an idle action-RPG that takes place on the page. Every enemy, every blade, every scrap of armour is drawn as illuminated manuscript art on bone-white parchment, and all of it wants to kill you.
You start at the first stage of the Wilds with a single weapon and no history. Thirty-five zones later you are standing in the Void Observatory at the end of the Arcane, and the only thing that got you there is the build you assembled on the way. Tap to strike. Loot what falls. Push until something stops you, then find the build that gets you through it.
Tap to fight. Every tap lands your weapon damage. Crits, super-crits and multistrike echoes turn steady tapping into sudden bursts.
Kill fast to summon the boss. Every monster you clear feeds the Boss Charge. Clear them quickly enough and the stage's boss comes to you.
Put the boss down to push higher. Each one you beat opens the stage above it, and a big enough killing blow carries clean through several at once.
Outfit yourself for more damage. Loot what falls, forge what you keep, recycle the rest, then take the stronger build back down the page.
Unlock the Auto Pen and the game plays itself. True idle: no hand on the button, progress either way.
Become a master of Weaponmancy and draft your own weapons, an Arsenal that fights beside you whether you're tapping or not.
13 gear slots and six rarities: Pulp, Parchment, Vellum, Grand Folio, Illumined, and the rarest of all, Palimpsest.
Rolled affixes across attributes, flat bonuses, and percentage multipliers. Weapons roll proc affixes that bleed, poison and drain. The rarest items carry a single powerful affix all their own.
The Forge. The Calligrapher gilds a piece step by step, or rewrites an affix you didn't want. Everything written there is permanent, and gear you carry through Ascension keeps every stroke.
Recycle what you don't keep into Pigment and pour it back into the pieces you do.
An 18-strong weapon catalogue across six archetypes, from daggers to scythes, each with its own growth curve and signature.
Your Arsenal fights on its own. Level it with Pigment and it climbs in damage, rarity and affixes. Roll a growth grade you don't like, and reroll it.
Reset the run, increase your power. Ascending banks Ink, the permanent currency, and opens two tracks that never reset. Neither one has a cap.
Scriptures: broad, run-wide multipliers across offense, ailments, defense and your Arsenal. You acquire them at random, building a collection over many Ascensions.
Footnotes: targeted perks you buy and level directly. Sharpen one attribute, your find, your recycle yield.
Auto-Advance carries you from stage to stage with no input.
Offline progress. The game keeps earning while it's closed.
Auto Pen , a sanctioned auto-tapper with a finite Ink track, for when your hand needs a rest.
Auto Equip with per-slot scoring modes, so upgrades pick themselves.
Seven biomes and 35 zones, from the Moonlit Grove and the Bone Yard down through the Fungal Marsh, the Abyssal Trench and the Glassed Battlefield, to the Void Observatory at the end of the Arcane. 353 enemies, every one drawn by hand into the same inked world, with an original score playing under the whole climb. Reaching the end of it takes most players 20-30+ hours, and Ascension has no ceiling, so the ladder past that point runs as long as you want it to.
The Ledger , a full combat meter with per-source damage breakdowns and segment tracking. Find out exactly what's carrying your build.
Detachable windows. Drag any tab out of the menu into its own floating, resizable window and arrange the layout the way you want it.
The Codex , an in-game encyclopedia with an entry for every system, so nothing is left for you to guess at.
35 Steam Achievements , from your first kill to the far end of the ladder.
No microtransactions. Not one.
No ads.
No energy timers , and no waiting for a bar to refill before you can play.
No account, no login, no server. The game makes zero network requests. It runs entirely offline, forever, and your save is a file on your own machine.
Buy it once. That's the whole transaction.
Palimpsest Idle was built by one person. The game's visual art and its music were created during development using AI generation tools, then curated, processed and assembled by hand into the world you see. Nothing is generated while you play. Every asset ships as a fixed file, and the game never touches the internet. Sound effects are royalty-free library recordings. Full details are in the AI disclosure on this page.
| # | ||
|---|---|---|
| 01 | Break the SealFell your first boss. | 100.0% |
| 02 | First ErasureFell your first enemy. | 100.0% |
| 03 | First MarkStrike your first blow. | 100.0% |
| 04 | MarginaliaPick up your first piece of gear. | 100.0% |
| 05 | Fully BoundFill all 13 equipment slots at once. | 66.6% |
| 06 | The Flowing LineReach a 50-kill streak. | 66.6% |
| 07 | A Day in the Margins | 0.1% |
| 08 | A Deep WellEarn 1,000,000,000 Pigment. | 0.1% |
| 09 | A Single Perfect BlowLand a hit for more than a billion. | 0.1% |
| 10 | A Thousand FelledSlay 1,000 enemies. | 0.1% |
| 11 | BestiaryRecord 100 different species. | 0.1% |
| 12 | Every FootnoteAcquire all 16 Footnotes. | 0.1% |
| 13 | First SummoningSummon a weapon from the Arsenal. | 0.1% |
| 14 | Ground PigmentEarn 1,000,000 Pigment. | 0.1% |
| 15 | Halfway BoundReach Stage 100. | 0.1% |
| 16 | IlluminedWear an Illumined piece. | 0.1% |
| 17 | InkedEarn your first Ink. | 0.1% |
| 18 | OverwrittenAscend 5 times. | 0.1% |
| 19 | PalimpsestAscend for the first time. | 0.1% |
| 20 | Parchment BladeRaise a forged weapon to level 100. | 0.1% |
| 21 | Past the WildsReach Stage 25 and open a second biome. | 0.1% |
| 22 | Scraped CleanAscend 25 times. | 0.1% |
| 23 | Ten ScripturesAcquire 10 Scriptures. | 0.1% |
| 24 | Ten Thousand StrokesLand 10,000 taps. | 0.1% |
| 25 | The Auto PenUnlock the Auto Pen. | 0.1% |
| 26 | The Edge of the PageReach Stage 170 — all 35 zones. | 0.1% |
| 27 | The Finest HandWear a Palimpsest piece. | 0.1% |
| 28 | The Full ArsenalField all 18 catalog weapons. | 0.1% |
| 29 | The Long LedgerSlay 100,000 enemies. | 0.1% |
| 30 | The PressUnlock the Forge. | 0.1% |
| 31 | The Second DraftReach Stage 10. | 0.1% |
| 32 | The Third QuireReach Stage 50. | 0.1% |
| 33 | The Whole WorldReach Stage 150 — every biome open. | 0.1% |
| 34 | Well-Thumbed | 0.1% |
| 35 | Writer's CrampLand 250,000 taps. | 0.1% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.