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Steam player data · App 5145500

And who is the maiden?

View on Steam ↗Updated 02 Nov · 23:01 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • Adjustable Text Size
  • Color Alternatives
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
Steam

Store data

UK price
£1.51
US price
$2.54
Positive reviews
—
Total reviews
0
Release date
18 September 2026
Concurrent players0Most recent successful sample
Today's peak0139/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5145500
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Adventure, Indie, RPG
Release date
18 September 2026
Last player update
02 Nov · 23:01 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 (64-bit)
Processor
2.0 GHz 64-bit Intel-compatible
Memory
2 GB RAM
Graphics
OpenGL 3.0 or DirectX 11
Storage
500 MB available space

macOS

Minimum
OS
macOS 10.13+
Processor
2.0 GHz 64-bit Intel or Apple Silicon (M1+)
Memory
2 GB RAM
Graphics
OpenGL 3.0
Storage
500 MB available space
Additional Notes
Not notarized — first launch may need right-click → Open

Linux

Minimum
OS
Ubuntu 20.04+ / SteamOS (Steam Deck)
Processor
2.0 GHz 64-bit Intel-compatible
Memory
2 GB RAM
Graphics
OpenGL 3.0
Storage
500 MB available space

Launch window

Released 18 September 2026 · Tracking from 18 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.25
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.25
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011102 Nov 2026, 00:00 UTC02 Nov 2026, 23:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days100.0%0+15.9%
November 20260-1-100.0%0-100.0%
October 2026100.0%0+9.5%
September 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

She dances over the silver lake,

He moans beneath the larch.

Who is the youth? A hunter in the wood.

And who the maiden? I do not know.

— Adam Mickiewicz, "Świtezianka"

I've always liked this ballad — a mystery, choices with consequences and Slavic themes. That's the starting point for this game.

You arrive in Sielany as travelers, not long after a young man vanished from the village. Or so everyone insists. Your team consists of three companions — picked from six archetypes, each pulling from different strengths — and a handful of days before people stop talking to you, or before the lake stops staying quiet.

Most of the game is investigation: walking between the manor, the inn, the dock, the wild shore, and a few places the village would rather you didn't ask about. What you find goes into a notebook — testimonies, contradictions, things people let slip. When you push your luck, it comes down to a dice trial against your party's strengths, and if it goes badly, you get one chance to push back with Will.

There are 11 endings. Who you brought, what you believed, and how you treated the thing that eventually rises from the lake — all of that changes how the story closes. Some endings are almost kind. Others aren't.

The story is adapted from "A kto dziewczyna?" by Adam Wołoszczuk, a finalist of Quentin 2019 — the competition for best RPG scenario. I built the game, the systems, and the UI myself; the art and music were generated with AI, though I spent a lot of time getting them to actually feel like one consistent place rather than a pile of generated images.

It's short — about 30-40 minutes for one playthrough — and meant to be replayed rather than padded out.

Features

• Full story: investigation hub, confrontation, epilogue

• 11 endings, local achievements

• Polish and English

• Controller-friendly, playable on Steam Deck

• Windows, macOS, Linux

Steam gallery

Screenshots

9 available
More game data · Seller history