Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 5143760

The Largest Organism

View on Steam ↗Updated 30 Oct · 11:42 UTC
  • Single-player
  • Steam Achievements
  • Camera Comfort
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Family Sharing
Steam

Store data

UK price
£4.76
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
30 October 2026
Concurrent players2Most recent successful sample
Today's peak415/144 samples
Tracked peak4Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5143760
App type
Game
Supported systems
Windows
Genres
Casual, Indie, Simulation
Release date
30 October 2026
Last player update
30 Oct · 11:42 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Dual-core 1.5 GHz or better
Memory
2048 MB RAM
Graphics
Any GPU with hardware acceleration (Intel HD 4000 or later)
Storage
1000 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11 64-bit
Processor
Quad-core 2.0 GHz
Memory
4096 MB RAM
Graphics
Any dedicated or integrated GPU, 2015 or later

Launch window

Released 30 October 2026 · Tracking from 30 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
4
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.76
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
4
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.76
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 4Average 3Latest 3
0123430 Oct 2026, 09:00 UTC30 Oct 2026, 11:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days4——2—
October 20264——2—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Drop glucose. That is the whole input.

A live physarum simulation reaches for it, decides what to digest first and which strands harden into trunk lines, and keeps working while you are away.

In eastern Oregon a single fungus spans nine square kilometers. It is over 2,000 years old and it is the largest organism on Earth. The game measures your area against that record the whole way.

Upgrades change behavior, not just a number Metabolism, growth speed, chemical sensing, mycelial density. After every purchase you can see the colony move differently. Mutations always cost something: melanized armor costs digestion, bioluminescence costs enzyme regen.

Five habitats, five different physics

A petri dish it climbs out of on its own. A rotting log you hollow from the inside. A night forest where betting on forecast rain pays. A root network where you trade sugar with trees. A 3D city where coverage becomes a multiplier.

Idle, with an ending Carcasses decompose into income while you are away. There is a real ending at 6 to 10 hours, and prestige asks a real question: which mutation goes to the next generation, price included.

The culture shelf (beta)

From the forest on, grow strains in side dishes. Every strain is measured in a standard trial and carries a fingerprint, so no two saves hold the same one. Rare behaviors come straight from research on real physarum: anticipation, trail memory, habituation, light avoidance, fusion killers, apogamy.

Dry a strain into a 76-character code or a card image. Whoever revives it gets its traits. Prices, timings and rare-trait odds will move through November based on what players do.

A free dish

Lay oats in any shape, a word, a map, and watch the organism draw it. Nothing here is scripted. Save it as an image or a 15-second clip.

A research log you write yourself Each entry is stamped with the day, the date, the habitat and your area. Add one photo. Export the whole log as a single page.

Nothing is drawn Every structure on screen comes from thousands of agents simulated each frame. The sound is synthesized in code. No colony ever looks the same twice.

Field notes, 33 of them The Tokyo subway experiment, the maze-solving slime mold, the black fungi on the Chernobyl reactor walls. The real research behind every system, and where the game simplifies, it says so.

The free demo covers the first two habitats, the petri dish and the rotting log, about 20 minutes. The forest, the root network, the city and the culture shelf are in the full game.

Steam gallery

Screenshots

10 available
More game data · Seller history