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Steam player data · App 5136150

Died in the Tower Again

View on Steam ↗Updated 02 Nov · 20:42 UTC
  • Single-player
  • Camera Comfort
  • Playable without Timed Input
  • Steam Cloud
  • Family Sharing
Steam

Store data

UK price
£3.67
US price
$3.99
Positive reviews
—
Total reviews
0
Release date
18 September 2026
Concurrent players0Most recent successful sample
Today's peak0125/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5136150
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Casual, Indie
Release date
18 September 2026
Last player update
02 Nov · 20:42 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Intel Core i3 or AMD equivalent
Memory
4 GB RAM
Graphics
Integrated graphics with OpenGL 3.3 support
Storage
500 MB available space
Additional Notes
Online leaderboard requires an internet connection.
Recommended
OS
Windows 11 64-bit
Processor
Intel Core i5 or AMD equivalent
Memory
8 GB RAM
Graphics
Integrated or discrete GPU with OpenGL 3.3 support
Storage
1 GB available space
Additional Notes
Online leaderboard requires an internet connection.

Launch window

Released 18 September 2026 · Tracking from 18 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£3.67
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£3.67
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011101 Nov 2026, 21:00 UTC02 Nov 2026, 20:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days100.0%0-80.3%
November 20260-1-100.0%0-100.0%
October 2026100.0%0-81.5%
September 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

You died in the tower. Again.

An apprentice mage is trapped in a tower that resets every death — but never takes back what you earned. Unlocked floors stay unlocked. Banked gold stays banked. Only your run ends.

Survive each floor, kill the floor boss, climb. Then do it better.

You only move. The spells handle themselves.

No attack button. You dodge, position, and choose — the tower does the rest.

Pick 1 of 3 on every level up: a new element, an upgrade, or a stat

Survive the timer and the floor boss appears — beat it to climb

Every 10th floor is a gate boss with its own signature attack pattern and a hard time limit

8 elements. Only 4 per run.

Fire — AoE on impact, then burn

Ice — multi-shot and slow, freezing at higher levels

Lightning — arcs between enemies with huge damage variance

Poison — leaves toxic pools that stack

Earth — instant AoE under the target, with petrify

Wind — no projectile at all; whirlwinds hunt enemies down

Light — heals, shields, and a holy nova

Dark — a black hole that pulls, curses, then implodes

Light and Dark are spirit contracts — you may carry only one of them.

Matching elements fire synergies on their own: Melt, Venom Burst, Overload, Shatter, Judgement, and Wind-carried storms that spread another element across the floor.

Awakenings — the real build decision

Push an element deep and it awakens twice: a passive at Lv4 that rewrites your normal attack, and an ultimate at Lv8 that fires by itself. 8 elements x 2 stages = 16 awakenings.

You only ever hold 4 elements. Deciding what to abandon is the game.

Growth that survives death

35 relics — elites drop a choice of 3, but you carry only 3 per run. Opposites never appear together

14 artifacts — permanent, bought only with coins that gate bosses drop. Gold cannot buy them. They change the rules: piercing shots, orbiting orbs, revival — and they upgrade

14 engravings and 4 spirit contracts — long-term specialization between runs

4 spirit creatures that fight beside you, each with its own bond and role

5 seal tiers — replay cleared floors under harsher rules for a better leaderboard crest

73 titles — earned through deaths, conquests, depth, and broken seals

The Abyss

An endless descent that opens as you climb — a floor boss drops in on a timer, and every fifth depth pays an artifact coin. How far down can you go before it buries you?

Included, not sold separately

The Steam version has no ads and no in-app purchases . All 16 mage skins and 15 creature skins are unlocked as part of the game.

Leaderboard

Ranked by highest floor first, then by Abyss depth. Your crest reflects the seals you have broken. The whole game is playable offline — the leaderboard is there when you want it.

Controls

WASD or arrow keys to move. Attacks are automatic. P to pause, M to mute. New here? How to Play on the title screen is a five-page illustrated guide.

Steam gallery

Screenshots

5 available
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