Store data
- Store status
- Coming soon
- Scheduled release
- 11 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 11 October 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Your AI. Your Friend.
Q-Rely is a local AI friend that runs on your PC.
It’s more than a chatbot. Q-Rely combines emotions, personality, memory, voice, and screen analysis to create an AI that can spend time with you.
From the AI model and voice to its appearance and UI, you can customize the experience to make it your own.
Q-Rely has 8 different emotions:
Joy / Anger / Sadness / Fear / Surprise / Embarrassment / Confusion / Boredom
Its emotions change based on conversations and events, influencing how it responds to you.
When its emotions reach their limits, your AI might even faint.
Q-Rely also supports character sprites that change with its emotions.
Customize your AI's personality, speaking style, character settings, and more.
Q-Rely supports:
Short-term memory
Long-term memory
Remembering your preferences and information
Remembering information about the AI itself
Editing and deleting memories
You can also keep AI models, settings, and memories completely separate for each profile.
Bring your own compatible local AI models and switch between models whenever you want.
Choose powerful models for higher-quality responses or lightweight models to fit your PC and your needs.
Your PC. Your model. Your choice.
Q-Rely supports both voice input and voice output.
Use multiple TTS and voice systems to choose from a variety of voices.
Voice-cloning-based voices are also supported.
Talk to your AI naturally — and hear it talk back.
Q-Rely isn't limited to conversation.
It can understand what's happening on your PC through:
Screen analysis
Audio & environmental sound analysis
Game screen recognition
Reactions to what's happening
Your AI doesn't just respond to what you say .
It can also react to what you're doing.
Set your AI response language and UI language independently.
For example:
UI: Japanese AI: English
You can mix and match languages to create the experience you want.
Customize Q-Rely's interface to fit your setup.
Change its size, position, visibility, and more.
Show only what you need — or keep everything visible.
Q-Rely is designed to run with around 4 GB of VRAM as a guideline.
It can monitor available VRAM and adjust its operation based on the resources available on your PC.
Set a VRAM usage threshold and Q-Rely can automatically switch between:
High-Speed Mode ↔ Low-Speed Mode
This makes it possible to run your AI Friend while playing games.
Create your own AI and share it through Steam Workshop.
Use AI creations made by other users, or customize them to make them your own.
Create. Share. Meet.
AI model. Personality. Emotions. Voice. Character. Memory. Language. UI. VRAM usage.
Q-Rely is an AI Friend built around you.
It's not just another chatbot.
It's your AI, living on your PC.
Q-Rely
PV Character Illustrations (Not Included in the App)
Wataokiba
Wataobi
【Voice Synthesis & Character Credits】
This software uses the following voice synthesis engines and voice libraries for its voice synthesis features.
Voice Synthesis Engines
VOICEVOX
AivisSpeech
Style-Bert-VITS2
GPT-SoVITS
Qwen3-TTS
Kokoro-82M
Pocket-TTS
Silero-TTS
VOICEVOX Character Voices
VOICEVOX: Zundamon (Terms of Use:
VOICEVOX: Shikoku Metan (Terms of Use:
VOICEVOX: Kyushu Sora (Terms of Use:
VOICEVOX: Kasukabe Tsumugi (Terms of Use:
VOICEVOX: Amehare Hau (Terms of Use:
VOICEVOX: Aoyama Ryusei (Terms of Use:
VOICEVOX: Mochiko (CV: Asuha Yomogi) (Terms of Use:
VOICEVOX: Sayo/SAYO (Terms of Use:
AivisSpeech Character Voices
AivisSpeech: Mao (©Oz Chat/Trippy / CV: Neyutaro)
AivisSpeech: Rasetsun (Kozukata Gakuen Project / Aivis Project / Voice: Eri Ueto)
AivisSpeech: Kohaku (©Oz Chat/Trippy / CV: Neyutaro)
Steam currently lists 11 Oct 2026 as the release date.