Store data
- Store status
- Coming soon
- Scheduled release
- 6 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 6 November 2026
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More balancing and fixes!Complete patch notes:Added quality settings in case your device is strugglingFixed player camera going through walls and ceilingsPlayer now keeps velocity on a moving platformBalanced default traps rateHuge network performance boost!Updated visuals of deathrun_corridor and Ice RiverAdded a new icon for the flamethrower and the arrow trapsFixed a bug with the rendering of the antigravity trapMade Ice River easierSpawn's lasers are now disabled during the trap placement phaseFixed a clipping issue with our boulder launcher
Read full update on Steam ↗Small update to fix some bugs:Can't place traps on the lasers of the spawnImproved performance (still working on more improvements)No more rendering issues with the flamethrowerFixed some issues with lighting on Deathrun_corridorUpdated lobby layout
Read full update on Steam ↗Fourth update of the demo,And a massive one!New content:2 New maps3 New traps (including one new kind of trap)Win streak (flex in your lobby)Select in lobby how many traps you want to place per round2 New faces for your characterQoL:Improved UI when spectatingBrand new dive landingPlenty of new SFX and VFXNew "In-Game" status in the server browserNo more "no one finished"Access Settings from the lobbyCan place traps on torches in the DungeonNew cursor during trap selectionFixes:Fixed an issue with the tornadoThe teleporter should not teleport you outside of the map anymoreFixed some refresh issues with the server browserImproved performance of the main menu (sorry!)Added icons that were missing from the killfeedAnd more
Read full update on Steam ↗Third update of this demo!And we have finally updated all maps that were released with the demo!Here's the full changelog:Visual overhaul of SkyzoneNew path to show the wayNew SFX for traps and environmentTraps now have a default weightTwo rounds of traps if there are fewer than 4 players (soon to be a setting in lobby)Bug fixes and some QoL changes
Read full update on Steam ↗Second update of this demo, and we are working hard to deliver you the updates you deserve!We updated Friend Slope for a second time, so that it is on par with deathrun_corridor.And this is only the beginning of what we updated!Here's the full changelog:New layouts for controller (and auto-detect!)New settings to edit the rate of trapsSensitivity settings are now more accurateNew trap (we will let you find out which one)Gameplay update for the DungeonFixed some bugs with the diveNew binds to separate diving and jumpingAudio overhaul (we are sorry if the game is too loud when you launch it after the update)Freecam available during the build phaseFixed getting stuck by traps during the trap placement phaseCan join a lobby currently in-gameVisual overhaul of the trap menuSettings available from the lobbyIce is more slipperyAnd even more fixes and QoL updates waiting for you in-game!
Read full update on Steam ↗We are working hard on a big visual overhaul for the game!And with this update, we have already updated the visuals of 2 maps.That's not all. Here's the full changelog:Visual update for deathrun_corridorVisual update for Friend SlopeRevamped Friend Slope (more changes coming)A brand new visual for the spawn locationUpdated the aesthetics of the finish lineThanks to your feedback, we know what our priorities are.We are working hard on updating the visuals of the game, improving the "less fun" maps, and bugfixing.Known bugs:Sometimes you spawn invisibleWhen spectating someone placing a trap, you might clip through a wall or ceiling
Read full update on Steam ↗Steam currently lists 6 Nov 2026 as the release date.
More balancing and fixes!Complete patch notes:Added quality settings in case your device is strugglingFixed player camera going through walls and ceilingsPlayer now keeps velocity on a moving platformBalanced default…
Small update to fix some bugs:Can't place traps on the lasers of the spawnImproved performance (still working on more improvements)No more rendering issues with the flamethrowerFixed some issues with lighting on Death…
Fourth update of the demo,And a massive one!New content:2 New maps3 New traps (including one new kind of trap)Win streak (flex in your lobby)Select in lobby how many traps you want to place per round2 New faces for yo…
Third update of this demo!And we have finally updated all maps that were released with the demo!Here's the full changelog:Visual overhaul of SkyzoneNew path to show the wayNew SFX for traps and environmentTraps now ha…
Second update of this demo, and we are working hard to deliver you the updates you deserve!We updated Friend Slope for a second time, so that it is on par with deathrun_corridor.And this is only the beginning of what…