Store data
- UK price
- £3.59
- US price
- $3.19
- Positive reviews
- 100%
- Total reviews
- 3
- Release date
- 12 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 3 | 0 | 0.0% | 0 | -57.5% |
| October 2026 | 3 | 0 | 0.0% | 0 | -52.6% |
| September 2026 | 3 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £3.59 | £2.87 | 20% | £2.87 | No change recorded |
| United StatesUSD · US | USD | US$3.99 | $3.19 | 20% | $3.19 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | KRW | ₩4,400 | ₩ 3,520 | 20% | ₩ 3,520 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 0.950 | 0.76 KD | 20% | 0.76 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 1,320.00 | 1 056₸ | 20% | 1 056₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$59.49 | Mex$ 47.59 | 20% | Mex$ 47.59 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 10.99 | RM8.79 | 20% | RM8.79 | No change recorded |
| NorwayNOK · NO | NOK | 47,50 kr | 47,50 kr | 0% | 47,50 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 6.39 | NZ$ 6.39 | 0% | NZ$ 6.39 | No change recorded |
| PeruPEN · PE | PEN | S/.11.25 | S/.11.25 | 0% | S/.11.25 | No change recorded |
| PhilippinesPHP · PH | PHP | P139.00 | P139.00 | 0% | P139.00 | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Most trading games move prices with a random number generator. Here every tick has someone behind it.
60 whales run their own agendas. Accumulators buy your panic and sell your greed. Swingers ride the cycle. Pumpers execute the full playbook: quietly build a position in an illiquid coin over hours, spike the price, then dump the entire bag on everyone who came running — and move on to the next victim.
Underneath them, a retail crowd does what retail always does: buys what already went up, sells what already fell. After roughly a day and a half of nonstop green, the crowd overheats and starts taking profit — and the pump collapses on its own, without any script telling it to.
Order impact is not a penalty. It is the core mechanic.
$3,000 into BTC moves the price by 0.016%. The same $3,000 into a coin with $100k liquidity moves it 6%.
Impact decays with a half-life of about two game hours, and only 40% of it is permanent. So yes — you can move the market. Not for free, and not forever.
1,000 coins across 15 sections — blue chips, memes, DeFi, GameFi, AI, Layer 2, new listings, and coins flagged as high risk
Custom chart engine : candlesticks, Heikin Ashi, line and area · 1m to 1D with up to 2.5 years of history · MA, EMA, Bollinger Bands, VWAP, RSI, MACD, volume
Your positions drawn on the chart — entry price, live PnL, the red liquidation line, limit orders, take-profits and stops
Drawing tools : trend lines, horizontal levels, rectangles, Fibonacci retracements
Live order book and trade feed , maker/taker fees, VIP volume discounts
Longs and shorts up to x125 — but the ceiling is the lower of two limits: your capital tier and the coin itself. BTC allows x125. Micro caps allow x2. Scam-tier coins have no futures at all.
Liquidation is computed honestly: you are closed when losses eat 90% of margin. At x10 that is a 9% move against you. At x50 it is under two percent.
Funding settles three times a game day, per coin, derived from actual crowd skew — and it runs both ways. In a downtrend, shorts pay you.
Reputation (0–100) is the spine of the whole game. At spotless standing everything costs you 60%. At toxic, 140% — and the regulator starts paying attention.
Trading bots — Grid, DCA, Sniper, Arbitrage. The Grid bot feeds you in chop and loses badly in a strong trend, selling the rally far too early
Insiders — every news event is decided hours before it becomes news. An insider contact shows you that queue, so you can be in position before the candle moves. Each one carries a daily chance of being exposed
PR campaigns from small bloggers to a top influencer — and the crowd gets tired. Each campaign on the same coin lands weaker than the last
A media holding — buy a crypto outlet and you write the news. Honest analysis nudges the price and builds trust. A fabricated scoop pumps tens of percent, then gets fact-checked and drops the coin below where it started
Your own token — name, ticker, supply, liquidity. The decision that defines your run is made at launch: lock the liquidity and earn the market's trust, or leave it open so you can pull it whenever you like
Copy trading — a live leaderboard of 40 traders who genuinely trade the simulation. Some are frauds with a painted equity curve, and you can spot them by the zero drawdown. Real trading never looks like that. Late in the run, subscribers start copying you , amplifying your own orders
Tax declarations every 90 days on realized profit. You can underreport. Do it twice and your accounts freeze for a week — bots included. Four offshore jurisdictions will shelter money you are not allowed to trade with.
Loans at 25% over 180 days. Miss the deadline and the run is over.
Dump a large position right after your own PR campaign and the market notices, names it, and takes 14 points of reputation. Pull the liquidity on your own token and you gain a fortune — and every coin you ever launch again starts with the stigma.
A generation seed defines the entire universe: procedural coin names and parameters, liquidity, volatility, scam risk, cycle length (70–115 game days), whale objectives, and which phase you start in. Restarting to replay a pump you already know does not work.
2,241 unique headlines built from 72 templates, sized to the coin — micro caps catch bridge hacks and delistings, majors get ETFs and halvings
A 7-phase market cycle — Accumulation, Bull, Euphoria, Distribution, Bear, Capitulation, Depression
Scam coins that rug pull for −99.9% instantly, honeypots that will not let you sell, and slow bleeds
Hardcore mode, on by default — bankruptcy wipes every save of the run
24 global achievements that survive bankruptcy and accumulate across all runs
A world wealth ranking built on a power law, topping out near $1.5 trillion. Your starting $1,000 puts you around ten-millionth place
Five fully localized languages — English, Ukrainian, Russian, Korean, Simplified Chinese. Even the news feed retranslates retroactively
Fully offline. No account, no server, no connection required
Fear & Greed: Trading Empire is a work of fiction. All coins, companies, funds, exchanges and people in the game are invented. Nothing here is financial advice.
Hotkeys now work on any keyboard layout. The game used to listen for the letter your layout produces, so on a Cyrillic layout C, E, P, V and F did nothing at all. It now reads the key itself, so the controls behave the same whatever language you type in. New settings screen (menu ☰ → ⚙ Settings): • Language and sound moved here from the small line at the bottom of the menu. • Interface scale from 80% to 150%. • Window size: 1280×720, 1600×900, 1920×1080, or fit the monitor. • Remappable hotkeys: click the key next to an action and press your own. A key that is already taken won't silently overwrite the other action — the game tells you which one holds it. Reset to defaults in one click. Also: notifications no longer hide behind the menu.
Read full update on Steam ↗Honeypots are no longer a dead end Trying to sell a honeypot now reveals the trap first — nothing is sold. After that you can sell, but the contract takes a 90% tax. Every calm day the tax drops by 2 points, down to 70%. But while you wait, the team can pull the liquidity. Revealed honeypots are marked in the coin list, screener, coin header, positions and assets. Your net worth counts them at what a sale would really bring. New tutorial step "Trap coins", a one-time explanation when you first get caught, and a Honeypot article in the Codex. A clearer trading panel Spot and Future tabs at the top of the trading panel replace the old switch in the coin header. The chart and order book follow the tab. Click ⓘ next to key numbers — liquidity, price impact, leverage, funding and more — for a short explanation. Features locked by level are now visible with a 🔒 and the level number. Click...
Read full update on Steam ↗Thanks to a player report, we fixed the top bar on smaller screens and in some languages. The Screener and News buttons are no longer cut off. This was most noticeable in Russian. The top bar now fits any window size and any of the five languages, including Windows display scaling (125% / 150%). On narrow windows, less important info hides one piece at a time, and the buttons turn into icons 📰 📊. They still work the same, and hovering shows what each one does. Widen the window and everything comes back. Your saves are not affected. Keep the reports coming — they help a lot!
Read full update on Steam ↗£2.87 → £3.59.
Hotkeys now work on any keyboard layout. The game used to listen for the letter your layout produces, so on a Cyrillic layout C, E, P, V and F did nothing at all. It now reads the key itself, so the controls behave th…
1 positive · 0 negative.
Honeypots are no longer a dead end Trying to sell a honeypot now reveals the trap first — nothing is sold. After that you can sell, but the contract takes a 90% tax. Every calm day the tax drops by 2 points, down to 7…
3 concurrent players — the highest daily peak recorded at that point.
Thanks to a player report, we fixed the top bar on smaller screens and in some languages. The Screener and News buttons are no longer cut off. This was most noticeable in Russian. The top bar now fits any window size…