Steam release scheduled · App 5130900

Toy Battles

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
6 November 2026
Positive reviews
—
Total reviews
—
Release date
6 November 2026
Player tracking—Begins when the game launches
Release date6 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5130900
App type
Game
Developer
Publisher
Supported systems
Windows · macOS
Genres
Casual, Strategy
Release date
6 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10
Processor
Intel Core i3
Memory
1 GB RAM
Graphics
Intel HD 4000
DirectX
Version 11
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
OS
macOS 12 Monterey or later
Processor
Apple M1 or Intel Core i5
Memory
4 GB RAM
Graphics
Metal-compatible GPU
Storage
500 MB available space
Additional Notes
Native Apple Silicon support
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Build your army. Watch it fight.

Toy Battles is a roguelite auto-battler about building a squad of toys. You don't control the fight — you win it before it starts: which toys you buy, where you place them, how you buff them.

Every toy has a job

Unlock 100+ toys, each with its own strengths and quirks. A toy that looks useless can carry an entire run once you find the squad that makes it work. No filler units — only combos you haven't found yet.

Formation is everything

Placement matters as much as picks. One well-placed piece can turn the whole battle around. A great build isn't a few strong toys. It's a chain where each one makes the next stronger.

The more you play, the deeper it gets

Win your runs and constantly unlock something new. Every unlock is permanent: new toys, new buffs, free rerolls, shop upgrades. An unlock isn't a reskin of something you already have — it's a new toy with its own role, opening room to experiments and combos you couldn't build before. How far can you go?

Steam gallery

Screenshots

5 available
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