Store data
- Store status
- Coming soon
- Scheduled release
- 5 November 2026
- Positive reviews
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- Total reviews
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- Release date
- 5 November 2026
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Bug fixes- Fixed returning transporters getting stuck in parking bays when their unloading destination changed.- Fixed returning transporters leaving with a car still aboard instead of stopping to unload.- Fixed moving older toolboxes unexpectedly changing which side mechanics could access. Placement previews now preserve their facing correctly.- Restored access to the starter toolbox in affected Bangers demo saves, unblocking workshop jobs that needed its tools.
Read full update on Steam ↗Anyone tracking the updates and changes will notice there was a big jump from the 0.63 to 0.69 which I haven't given a changelog for. The list was too long and featured a lot of changes which didn't affect the demo. Some of the changes are visible (like the paint effects and visible damage in the before / after below) while others are behind the scenes. 0.69 was bringing the demo up to speed with the full game which had a month of extra development since posting the demo in early September. The changlog below is a smaller jump from that to now.New features- Added title-screen music that continues through loading, plus in-game lo-fi music with saved volume controls.- Added storage-capacity filters and clearer breakdown-delay information on the convoy journey bar.Bug fixes- Restored race eligibility for affected cars in older Touring demo saves, preserving their parts and progress.- Fix...
Read full update on Steam ↗A series of small fixes based on player feedback. Bug fixesFixed the tutorial showing the wrong lesson after loading a save.Fixed delivery trucks getting stuck after unloading a chassis.Regular sponsor contracts now carry their remaining races into the next season instead of ending early.Title sponsorships now correctly end at the close of the current season.Fixed the opening-hours display wrapping incorrectly at larger UI scales.PerformanceReduced memory usage and improved responsiveness when changing the factory layout.Improved factory rendering performance around machinery, race bays, furniture and the simulator.MiscellaneousClarified sponsor payout descriptions, including how recent race results can increase payments and when title sponsorships expire.
Read full update on Steam ↗Some more tweaks based on player feedback. The demo development will slow down now that the initial issues have reduced and NextFest is about to start but any feedback or bug reports will still be monitored and help the Early Access release. Bug fixesFixed the tutorial repeatedly pausing the game when all cars had been packed away or sold.MiscellaneousReduced collision damage and tyre failure risk in Banger races, making them a little more forgiving while keeping their heavy-contact character.Added missing translations for room labels shown during construction in all supported languages.For anyone still reading this...I'm keen to do a limited playtest with players (like you?) who are keenly putting in time on the demo, reporting bugs and want to play the full game. Please reach out to me on worksgame.co.uk (the form at the bottom)
Read full update on Steam ↗New featuresOptional tutorial with Lex: learn how to fit parts, prepare your first race and set up workshop repairs in the Bangers start. Skip it, switch lessons or return later from Your targets.Added room labels while the construction menu is open.Added a setting to automatically pause when important dialogs open.Bug fixesMechanics now stop wrenching when the game is paused.Fixed more cases of cars getting stuck after returning from races or while waiting for a respray.Fixed chassis actions staying disabled after their requirements were met.Fixed refilling the Chief Race Engineer role with an existing employee.Improved flatbed loading, car positioning and crane movement. Cranes now remain visible above carried cars.Fixed convoy vehicles following too closely behind stopped transporters.Corrected mechanic facing when pushing cars and tyre positioning during fitting.Restored repair ch...
Read full update on Steam ↗Bug fixesMechanics now stop wrenching when the game is paused.Fixed cars getting stuck during returns and spray-booth work.Fixed chassis recovery actions staying disabled after work finished.Restored car race engineer assignment and repair options in Parts inventory.Improved flatbed loading, crane visibility and convoy spacing.Fixed Spanish catalogue and supplier translations, text wrapping and audio cleanup.Gameplay improvementsRepair success now takes mechanic skill and the part’s remaining lifespan into account.Sponsor offers now favour vacant spaces on cars.Interface and presentationImproved practice, qualifying and time controls.Made chassis and roll cages easier to distinguish in Parts inventory.Improved incoming-delivery feedback, upcoming-race information and the top-bar layout.Improved mechanic positioning while pushing cars and clarified one-way road markings.
Read full update on Steam ↗New featuresAdded clearer parking warnings explaining when bays are occupied, too small or inaccessible, with a shortcut to building parking and road access.Vehicles without suitable parking can now wait off site and return automatically when space becomes available.Bug fixesFixed returning vehicles and cars getting stuck, including cars stranded in spray booths. Workshop upkeep now waits until returning cars have arrived.Automatic resprays now queue for a busy spray booth instead of switching to a brush finish.Fixed builder vans struggling to leave parking near buildings.Fixed staff becoming trapped by construction and designers attempting to use occupied chairs.Fixed wins and podiums disappearing from standings after changing your team name or title sponsor.The race calendar now keeps your selected month when the schedule refreshes.Topping up material shortages now orders the missin...
Read full update on Steam ↗Bug fixesFixed keyboard camera movement slowing down at lower frame rates or when using an FPS limit.PerformanceImproved factory rendering performance, particularly in workshops with lots of storage.Reduced stuttering when machines first come into view while moving around the factory.
Read full update on Steam ↗New featuresAdded a building guide and design-studio setup checklist.Expanded welcome guides for both starting scenarios, available to reopen from Objectives.Added new office furniture visuals, optional 2.5D views and improved seated staff positioning.Improved road-direction controls with highlighted lanes and reversible arrows.Bug fixesFixed chassis repairs and return storage. Fully stripped chassis can be repaired from their bay and retain their paint through repair, storage and rebuilding.Fixed conflicts between painting, servicing and moving cars that could leave workshop jobs stuck.Fixed chassis unpacking alignment and added clearer messages when setup is waiting for staff or tools.Fixed parking access, vehicle routing and delivery spaces remaining blocked after vehicles had left.Corrected delivery warnings that appeared despite suitable unloading space being available.Improved b...
Read full update on Steam ↗Before I start our first changelog I'm so grateful to the feedback that came in today. Some issues were the result of last minute changes in the last few days which slipped past, I hope it didn't interrupt the game experience too much. In particular the issues with the new chassis delivery and setup should be resolved. New featuresRetail shopping basket: choose quantities for multiple parts, see the total and buy them together.Floor spares: loose parts on the factory floor can now be packed for race weekends.Clearer workshop notices: see which parts broke during repairs and what’s blocking work when designers, workstations or storage space are unavailable.Chassis setup: Turn a stored chassis into a bare car directly from its crate.Race-engineer supervision: Engineers boost workshop mechanics when enough staff are available; otherwise, they help on the tools.Clearer race finances: Item...
Read full update on Steam ↗Steam currently lists 5 Nov 2026 as the release date.
Bug fixes- Fixed returning transporters getting stuck in parking bays when their unloading destination changed.- Fixed returning transporters leaving with a car still aboard instead of stopping to unload.- Fixed movin…
Anyone tracking the updates and changes will notice there was a big jump from the 0.63 to 0.69 which I haven't given a changelog for. The list was too long and featured a lot of changes which didn't affect the demo. S…
A series of small fixes based on player feedback. Bug fixesFixed the tutorial showing the wrong lesson after loading a save.Fixed delivery trucks getting stuck after unloading a chassis.Regular sponsor contracts now c…
Some more tweaks based on player feedback. The demo development will slow down now that the initial issues have reduced and NextFest is about to start but any feedback or bug reports will still be monitored and help t…
New featuresOptional tutorial with Lex: learn how to fit parts, prepare your first race and set up workshop repairs in the Bangers start. Skip it, switch lessons or return later from Your targets.Added room labels whi…